zhangguidong 2 years ago
parent
commit
82c4ddbb31
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public/h5/h5/hybrid/html/js/GLTFLoader.js

@@ -1,3364 +0,0 @@
-/**
- * @author Rich Tibbett / https://github.com/richtr
- * @author mrdoob / http://mrdoob.com/
- * @author Tony Parisi / http://www.tonyparisi.com/
- * @author Takahiro / https://github.com/takahirox
- * @author Don McCurdy / https://www.donmccurdy.com
- */
-
-THREE.GLTFLoader = ( function () {
-
-	function GLTFLoader( manager ) {
-
-		this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
-		this.dracoLoader = null;
-
-	}
-
-	GLTFLoader.prototype = {
-
-		constructor: GLTFLoader,
-
-		crossOrigin: 'anonymous',
-
-		load: function ( url, onLoad, onProgress, onError ) {
-
-			var scope = this;
-
-			var resourcePath;
-
-			if ( this.resourcePath !== undefined ) {
-
-				resourcePath = this.resourcePath;
-
-			} else if ( this.path !== undefined ) {
-
-				resourcePath = this.path;
-
-			} else {
-
-				resourcePath = THREE.LoaderUtils.extractUrlBase( url );
-
-			}
-
-			// Tells the LoadingManager to track an extra item, which resolves after
-			// the model is fully loaded. This means the count of items loaded will
-			// be incorrect, but ensures manager.onLoad() does not fire early.
-			scope.manager.itemStart( url );
-
-			var _onError = function ( e ) {
-
-				if ( onError ) {
-
-					onError( e );
-
-				} else {
-
-					console.error( e );
-
-				}
-
-				scope.manager.itemError( url );
-				scope.manager.itemEnd( url );
-
-			};
-
-			var loader = new THREE.FileLoader( scope.manager );
-
-			loader.setPath( this.path );
-			loader.setResponseType( 'arraybuffer' );
-
-			loader.load( url, function ( data ) {
-
-				try {
-
-					scope.parse( data, resourcePath, function ( gltf ) {
-
-						onLoad( gltf );
-
-						scope.manager.itemEnd( url );
-
-					}, _onError );
-
-				} catch ( e ) {
-
-					_onError( e );
-
-				}
-
-			}, onProgress, _onError );
-
-		},
-
-		setCrossOrigin: function ( value ) {
-
-			this.crossOrigin = value;
-			return this;
-
-		},
-
-		setPath: function ( value ) {
-
-			this.path = value;
-			return this;
-
-		},
-
-		setResourcePath: function ( value ) {
-
-			this.resourcePath = value;
-			return this;
-
-		},
-
-		setDRACOLoader: function ( dracoLoader ) {
-
-			this.dracoLoader = dracoLoader;
-			return this;
-
-		},
-
-		parse: function ( data, path, onLoad, onError ) {
-
-			var content;
-			var extensions = {};
-
-			if ( typeof data === 'string' ) {
-
-				content = data;
-
-			} else {
-
-				var magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
-
-				if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
-
-					try {
-
-						extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
-
-					} catch ( error ) {
-
-						if ( onError ) onError( error );
-						return;
-
-					}
-
-					content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
-
-				} else {
-
-					content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
-
-				}
-
-			}
-
-			var json = JSON.parse( content );
-
-			if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
-
-				if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported. Use LegacyGLTFLoader instead.' ) );
-				return;
-
-			}
-
-			if ( json.extensionsUsed ) {
-
-				for ( var i = 0; i < json.extensionsUsed.length; ++ i ) {
-
-					var extensionName = json.extensionsUsed[ i ];
-					var extensionsRequired = json.extensionsRequired || [];
-
-					switch ( extensionName ) {
-
-						case EXTENSIONS.KHR_LIGHTS_PUNCTUAL:
-							extensions[ extensionName ] = new GLTFLightsExtension( json );
-							break;
-
-						case EXTENSIONS.KHR_MATERIALS_UNLIT:
-							extensions[ extensionName ] = new GLTFMaterialsUnlitExtension( json );
-							break;
-
-						case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
-							extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension( json );
-							break;
-
-						case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
-							extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
-							break;
-
-						case EXTENSIONS.MSFT_TEXTURE_DDS:
-							extensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] = new GLTFTextureDDSExtension( json );
-							break;
-
-						case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
-							extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] = new GLTFTextureTransformExtension( json );
-							break;
-
-						default:
-
-							if ( extensionsRequired.indexOf( extensionName ) >= 0 ) {
-
-								console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
-
-							}
-
-					}
-
-				}
-
-			}
-
-			var parser = new GLTFParser( json, extensions, {
-
-				path: path || this.resourcePath || '',
-				crossOrigin: this.crossOrigin,
-				manager: this.manager
-
-			} );
-
-			parser.parse( function ( scene, scenes, cameras, animations, json ) {
-
-				var glTF = {
-					scene: scene,
-					scenes: scenes,
-					cameras: cameras,
-					animations: animations,
-					asset: json.asset,
-					parser: parser,
-					userData: {}
-				};
-
-				addUnknownExtensionsToUserData( extensions, glTF, json );
-
-				onLoad( glTF );
-
-			}, onError );
-
-		}
-
-	};
-
-	/* GLTFREGISTRY */
-
-	function GLTFRegistry() {
-
-		var objects = {};
-
-		return	{
-
-			get: function ( key ) {
-
-				return objects[ key ];
-
-			},
-
-			add: function ( key, object ) {
-
-				objects[ key ] = object;
-
-			},
-
-			remove: function ( key ) {
-
-				delete objects[ key ];
-
-			},
-
-			removeAll: function () {
-
-				objects = {};
-
-			}
-
-		};
-
-	}
-
-	/*********************************/
-	/********** EXTENSIONS ***********/
-	/*********************************/
-
-	var EXTENSIONS = {
-		KHR_BINARY_GLTF: 'KHR_binary_glTF',
-		KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
-		KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
-		KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
-		KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
-		KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
-		MSFT_TEXTURE_DDS: 'MSFT_texture_dds'
-	};
-
-	/**
-	 * DDS Texture Extension
-	 *
-	 * Specification:
-	 * https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_texture_dds
-	 *
-	 */
-	function GLTFTextureDDSExtension() {
-
-		if ( ! THREE.DDSLoader ) {
-
-			throw new Error( 'THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader' );
-
-		}
-
-		this.name = EXTENSIONS.MSFT_TEXTURE_DDS;
-		this.ddsLoader = new THREE.DDSLoader();
-
-	}
-
-	/**
-	 * Lights Extension
-	 *
-	 * Specification: PENDING
-	 */
-	function GLTFLightsExtension( json ) {
-
-		this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
-
-		var extension = ( json.extensions && json.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ] ) || {};
-		this.lightDefs = extension.lights || [];
-
-	}
-
-	GLTFLightsExtension.prototype.loadLight = function ( lightIndex ) {
-
-		var lightDef = this.lightDefs[ lightIndex ];
-		var lightNode;
-
-		var color = new THREE.Color( 0xffffff );
-		if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
-
-		var range = lightDef.range !== undefined ? lightDef.range : 0;
-
-		switch ( lightDef.type ) {
-
-			case 'directional':
-				lightNode = new THREE.DirectionalLight( color );
-				lightNode.target.position.set( 0, 0, -1 );
-				lightNode.add( lightNode.target );
-				break;
-
-			case 'point':
-				lightNode = new THREE.PointLight( color );
-				lightNode.distance = range;
-				break;
-
-			case 'spot':
-				lightNode = new THREE.SpotLight( color );
-				lightNode.distance = range;
-				// Handle spotlight properties.
-				lightDef.spot = lightDef.spot || {};
-				lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
-				lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
-				lightNode.angle = lightDef.spot.outerConeAngle;
-				lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
-				lightNode.target.position.set( 0, 0, -1 );
-				lightNode.add( lightNode.target );
-				break;
-
-			default:
-				throw new Error( 'THREE.GLTFLoader: Unexpected light type, "' + lightDef.type + '".' );
-
-		}
-
-		lightNode.decay = 2;
-
-		if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
-
-		lightNode.name = lightDef.name || ( 'light_' + lightIndex );
-
-		return Promise.resolve( lightNode );
-
-	};
-
-	/**
-	 * Unlit Materials Extension (pending)
-	 *
-	 * PR: https://github.com/KhronosGroup/glTF/pull/1163
-	 */
-	function GLTFMaterialsUnlitExtension( json ) {
-
-		this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
-
-	}
-
-	GLTFMaterialsUnlitExtension.prototype.getMaterialType = function ( material ) {
-
-		return THREE.MeshBasicMaterial;
-
-	};
-
-	GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, material, parser ) {
-
-		var pending = [];
-
-		materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
-		materialParams.opacity = 1.0;
-
-		var metallicRoughness = material.pbrMetallicRoughness;
-
-		if ( metallicRoughness ) {
-
-			if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
-
-				var array = metallicRoughness.baseColorFactor;
-
-				materialParams.color.fromArray( array );
-				materialParams.opacity = array[ 3 ];
-
-			}
-
-			if ( metallicRoughness.baseColorTexture !== undefined ) {
-
-				pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
-
-			}
-
-		}
-
-		return Promise.all( pending );
-
-	};
-
-	/* BINARY EXTENSION */
-
-	var BINARY_EXTENSION_BUFFER_NAME = 'binary_glTF';
-	var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
-	var BINARY_EXTENSION_HEADER_LENGTH = 12;
-	var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
-
-	function GLTFBinaryExtension( data ) {
-
-		this.name = EXTENSIONS.KHR_BINARY_GLTF;
-		this.content = null;
-		this.body = null;
-
-		var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
-
-		this.header = {
-			magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
-			version: headerView.getUint32( 4, true ),
-			length: headerView.getUint32( 8, true )
-		};
-
-		if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
-
-			throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
-
-		} else if ( this.header.version < 2.0 ) {
-
-			throw new Error( 'THREE.GLTFLoader: Legacy binary file detected. Use LegacyGLTFLoader instead.' );
-
-		}
-
-		var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
-		var chunkIndex = 0;
-
-		while ( chunkIndex < chunkView.byteLength ) {
-
-			var chunkLength = chunkView.getUint32( chunkIndex, true );
-			chunkIndex += 4;
-
-			var chunkType = chunkView.getUint32( chunkIndex, true );
-			chunkIndex += 4;
-
-			if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
-
-				var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
-				this.content = THREE.LoaderUtils.decodeText( contentArray );
-
-			} else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
-
-				var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
-				this.body = data.slice( byteOffset, byteOffset + chunkLength );
-
-			}
-
-			// Clients must ignore chunks with unknown types.
-
-			chunkIndex += chunkLength;
-
-		}
-
-		if ( this.content === null ) {
-
-			throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
-
-		}
-
-	}
-
-	/**
-	 * DRACO Mesh Compression Extension
-	 *
-	 * Specification: https://github.com/KhronosGroup/glTF/pull/874
-	 */
-	function GLTFDracoMeshCompressionExtension( json, dracoLoader ) {
-
-		if ( ! dracoLoader ) {
-
-			throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
-
-		}
-
-		this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
-		this.json = json;
-		this.dracoLoader = dracoLoader;
-		THREE.DRACOLoader.getDecoderModule();
-
-	}
-
-	GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) {
-
-		var json = this.json;
-		var dracoLoader = this.dracoLoader;
-		var bufferViewIndex = primitive.extensions[ this.name ].bufferView;
-		var gltfAttributeMap = primitive.extensions[ this.name ].attributes;
-		var threeAttributeMap = {};
-		var attributeNormalizedMap = {};
-		var attributeTypeMap = {};
-
-		for ( var attributeName in gltfAttributeMap ) {
-
-			if ( ! ( attributeName in ATTRIBUTES ) ) continue;
-
-			threeAttributeMap[ ATTRIBUTES[ attributeName ] ] = gltfAttributeMap[ attributeName ];
-
-		}
-
-		for ( attributeName in primitive.attributes ) {
-
-			if ( ATTRIBUTES[ attributeName ] !== undefined && gltfAttributeMap[ attributeName ] !== undefined ) {
-
-				var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
-				var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
-
-				attributeTypeMap[ ATTRIBUTES[ attributeName ] ] = componentType;
-				attributeNormalizedMap[ ATTRIBUTES[ attributeName ] ] = accessorDef.normalized === true;
-
-			}
-
-		}
-
-		return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
-
-			return new Promise( function ( resolve ) {
-
-				dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
-
-					for ( var attributeName in geometry.attributes ) {
-
-						var attribute = geometry.attributes[ attributeName ];
-						var normalized = attributeNormalizedMap[ attributeName ];
-
-						if ( normalized !== undefined ) attribute.normalized = normalized;
-
-					}
-
-					resolve( geometry );
-
-				}, threeAttributeMap, attributeTypeMap );
-
-			} );
-
-		} );
-
-	};
-
-	/**
-	 * Texture Transform Extension
-	 *
-	 * Specification:
-	 */
-	function GLTFTextureTransformExtension( json ) {
-
-		this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
-
-	}
-
-	GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) {
-
-		texture = texture.clone();
-
-		if ( transform.offset !== undefined ) {
-
-			texture.offset.fromArray( transform.offset );
-
-		}
-
-		if ( transform.rotation !== undefined ) {
-
-			texture.rotation = transform.rotation;
-
-		}
-
-		if ( transform.scale !== undefined ) {
-
-			texture.repeat.fromArray( transform.scale );
-
-		}
-
-		if ( transform.texCoord !== undefined ) {
-
-			console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
-
-		}
-
-		texture.needsUpdate = true;
-
-		return texture;
-
-	};
-
-	/**
-	 * Specular-Glossiness Extension
-	 *
-	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
-	 */
-	function GLTFMaterialsPbrSpecularGlossinessExtension() {
-
-		return {
-
-			name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
-
-			specularGlossinessParams: [
-				'color',
-				'map',
-				'lightMap',
-				'lightMapIntensity',
-				'aoMap',
-				'aoMapIntensity',
-				'emissive',
-				'emissiveIntensity',
-				'emissiveMap',
-				'bumpMap',
-				'bumpScale',
-				'normalMap',
-				'displacementMap',
-				'displacementScale',
-				'displacementBias',
-				'specularMap',
-				'specular',
-				'glossinessMap',
-				'glossiness',
-				'alphaMap',
-				'envMap',
-				'envMapIntensity',
-				'refractionRatio',
-			],
-
-			getMaterialType: function () {
-
-				return THREE.ShaderMaterial;
-
-			},
-
-			extendParams: function ( params, material, parser ) {
-
-				var pbrSpecularGlossiness = material.extensions[ this.name ];
-
-				var shader = THREE.ShaderLib[ 'standard' ];
-
-				var uniforms = THREE.UniformsUtils.clone( shader.uniforms );
-
-				var specularMapParsFragmentChunk = [
-					'#ifdef USE_SPECULARMAP',
-					'	uniform sampler2D specularMap;',
-					'#endif'
-				].join( '\n' );
-
-				var glossinessMapParsFragmentChunk = [
-					'#ifdef USE_GLOSSINESSMAP',
-					'	uniform sampler2D glossinessMap;',
-					'#endif'
-				].join( '\n' );
-
-				var specularMapFragmentChunk = [
-					'vec3 specularFactor = specular;',
-					'#ifdef USE_SPECULARMAP',
-					'	vec4 texelSpecular = texture2D( specularMap, vUv );',
-					'	texelSpecular = sRGBToLinear( texelSpecular );',
-					'	// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
-					'	specularFactor *= texelSpecular.rgb;',
-					'#endif'
-				].join( '\n' );
-
-				var glossinessMapFragmentChunk = [
-					'float glossinessFactor = glossiness;',
-					'#ifdef USE_GLOSSINESSMAP',
-					'	vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
-					'	// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
-					'	glossinessFactor *= texelGlossiness.a;',
-					'#endif'
-				].join( '\n' );
-
-				var lightPhysicalFragmentChunk = [
-					'PhysicalMaterial material;',
-					'material.diffuseColor = diffuseColor.rgb;',
-					'material.specularRoughness = clamp( 1.0 - glossinessFactor, 0.04, 1.0 );',
-					'material.specularColor = specularFactor.rgb;',
-				].join( '\n' );
-
-				var fragmentShader = shader.fragmentShader
-					.replace( 'uniform float roughness;', 'uniform vec3 specular;' )
-					.replace( 'uniform float metalness;', 'uniform float glossiness;' )
-					.replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
-					.replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
-					.replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
-					.replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
-					.replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
-
-				delete uniforms.roughness;
-				delete uniforms.metalness;
-				delete uniforms.roughnessMap;
-				delete uniforms.metalnessMap;
-
-				uniforms.specular = { value: new THREE.Color().setHex( 0x111111 ) };
-				uniforms.glossiness = { value: 0.5 };
-				uniforms.specularMap = { value: null };
-				uniforms.glossinessMap = { value: null };
-
-				params.vertexShader = shader.vertexShader;
-				params.fragmentShader = fragmentShader;
-				params.uniforms = uniforms;
-				params.defines = { 'STANDARD': '' };
-
-				params.color = new THREE.Color( 1.0, 1.0, 1.0 );
-				params.opacity = 1.0;
-
-				var pending = [];
-
-				if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
-
-					var array = pbrSpecularGlossiness.diffuseFactor;
-
-					params.color.fromArray( array );
-					params.opacity = array[ 3 ];
-
-				}
-
-				if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
-
-					pending.push( parser.assignTexture( params, 'map', pbrSpecularGlossiness.diffuseTexture ) );
-
-				}
-
-				params.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
-				params.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
-				params.specular = new THREE.Color( 1.0, 1.0, 1.0 );
-
-				if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
-
-					params.specular.fromArray( pbrSpecularGlossiness.specularFactor );
-
-				}
-
-				if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
-
-					var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
-					pending.push( parser.assignTexture( params, 'glossinessMap', specGlossMapDef ) );
-					pending.push( parser.assignTexture( params, 'specularMap', specGlossMapDef ) );
-
-				}
-
-				return Promise.all( pending );
-
-			},
-
-			createMaterial: function ( params ) {
-
-				// setup material properties based on MeshStandardMaterial for Specular-Glossiness
-
-				var material = new THREE.ShaderMaterial( {
-					defines: params.defines,
-					vertexShader: params.vertexShader,
-					fragmentShader: params.fragmentShader,
-					uniforms: params.uniforms,
-					fog: true,
-					lights: true,
-					opacity: params.opacity,
-					transparent: params.transparent
-				} );
-
-				material.isGLTFSpecularGlossinessMaterial = true;
-
-				material.color = params.color;
-
-				material.map = params.map === undefined ? null : params.map;
-
-				material.lightMap = null;
-				material.lightMapIntensity = 1.0;
-
-				material.aoMap = params.aoMap === undefined ? null : params.aoMap;
-				material.aoMapIntensity = 1.0;
-
-				material.emissive = params.emissive;
-				material.emissiveIntensity = 1.0;
-				material.emissiveMap = params.emissiveMap === undefined ? null : params.emissiveMap;
-
-				material.bumpMap = params.bumpMap === undefined ? null : params.bumpMap;
-				material.bumpScale = 1;
-
-				material.normalMap = params.normalMap === undefined ? null : params.normalMap;
-				if ( params.normalScale ) material.normalScale = params.normalScale;
-
-				material.displacementMap = null;
-				material.displacementScale = 1;
-				material.displacementBias = 0;
-
-				material.specularMap = params.specularMap === undefined ? null : params.specularMap;
-				material.specular = params.specular;
-
-				material.glossinessMap = params.glossinessMap === undefined ? null : params.glossinessMap;
-				material.glossiness = params.glossiness;
-
-				material.alphaMap = null;
-
-				material.envMap = params.envMap === undefined ? null : params.envMap;
-				material.envMapIntensity = 1.0;
-
-				material.refractionRatio = 0.98;
-
-				material.extensions.derivatives = true;
-
-				return material;
-
-			},
-
-			/**
-			 * Clones a GLTFSpecularGlossinessMaterial instance. The ShaderMaterial.copy() method can
-			 * copy only properties it knows about or inherits, and misses many properties that would
-			 * normally be defined by MeshStandardMaterial.
-			 *
-			 * This method allows GLTFSpecularGlossinessMaterials to be cloned in the process of
-			 * loading a glTF model, but cloning later (e.g. by the user) would require these changes
-			 * AND also updating `.onBeforeRender` on the parent mesh.
-			 *
-			 * @param  {THREE.ShaderMaterial} source
-			 * @return {THREE.ShaderMaterial}
-			 */
-			cloneMaterial: function ( source ) {
-
-				var target = source.clone();
-
-				target.isGLTFSpecularGlossinessMaterial = true;
-
-				var params = this.specularGlossinessParams;
-
-				for ( var i = 0, il = params.length; i < il; i ++ ) {
-
-					target[ params[ i ] ] = source[ params[ i ] ];
-
-				}
-
-				return target;
-
-			},
-
-			// Here's based on refreshUniformsCommon() and refreshUniformsStandard() in WebGLRenderer.
-			refreshUniforms: function ( renderer, scene, camera, geometry, material, group ) {
-
-				if ( material.isGLTFSpecularGlossinessMaterial !== true ) {
-
-					return;
-
-				}
-
-				var uniforms = material.uniforms;
-				var defines = material.defines;
-
-				uniforms.opacity.value = material.opacity;
-
-				uniforms.diffuse.value.copy( material.color );
-				uniforms.emissive.value.copy( material.emissive ).multiplyScalar( material.emissiveIntensity );
-
-				uniforms.map.value = material.map;
-				uniforms.specularMap.value = material.specularMap;
-				uniforms.alphaMap.value = material.alphaMap;
-
-				uniforms.lightMap.value = material.lightMap;
-				uniforms.lightMapIntensity.value = material.lightMapIntensity;
-
-				uniforms.aoMap.value = material.aoMap;
-				uniforms.aoMapIntensity.value = material.aoMapIntensity;
-
-				// uv repeat and offset setting priorities
-				// 1. color map
-				// 2. specular map
-				// 3. normal map
-				// 4. bump map
-				// 5. alpha map
-				// 6. emissive map
-
-				var uvScaleMap;
-
-				if ( material.map ) {
-
-					uvScaleMap = material.map;
-
-				} else if ( material.specularMap ) {
-
-					uvScaleMap = material.specularMap;
-
-				} else if ( material.displacementMap ) {
-
-					uvScaleMap = material.displacementMap;
-
-				} else if ( material.normalMap ) {
-
-					uvScaleMap = material.normalMap;
-
-				} else if ( material.bumpMap ) {
-
-					uvScaleMap = material.bumpMap;
-
-				} else if ( material.glossinessMap ) {
-
-					uvScaleMap = material.glossinessMap;
-
-				} else if ( material.alphaMap ) {
-
-					uvScaleMap = material.alphaMap;
-
-				} else if ( material.emissiveMap ) {
-
-					uvScaleMap = material.emissiveMap;
-
-				}
-
-				if ( uvScaleMap !== undefined ) {
-
-					// backwards compatibility
-					if ( uvScaleMap.isWebGLRenderTarget ) {
-
-						uvScaleMap = uvScaleMap.texture;
-
-					}
-
-					if ( uvScaleMap.matrixAutoUpdate === true ) {
-
-						uvScaleMap.updateMatrix();
-
-					}
-
-					uniforms.uvTransform.value.copy( uvScaleMap.matrix );
-
-				}
-
-				uniforms.envMap.value = material.envMap;
-				uniforms.envMapIntensity.value = material.envMapIntensity;
-				uniforms.flipEnvMap.value = ( material.envMap && material.envMap.isCubeTexture ) ? - 1 : 1;
-
-				uniforms.refractionRatio.value = material.refractionRatio;
-
-				uniforms.specular.value.copy( material.specular );
-				uniforms.glossiness.value = material.glossiness;
-
-				uniforms.glossinessMap.value = material.glossinessMap;
-
-				uniforms.emissiveMap.value = material.emissiveMap;
-				uniforms.bumpMap.value = material.bumpMap;
-				uniforms.normalMap.value = material.normalMap;
-
-				uniforms.displacementMap.value = material.displacementMap;
-				uniforms.displacementScale.value = material.displacementScale;
-				uniforms.displacementBias.value = material.displacementBias;
-
-				if ( uniforms.glossinessMap.value !== null && defines.USE_GLOSSINESSMAP === undefined ) {
-
-					defines.USE_GLOSSINESSMAP = '';
-					// set USE_ROUGHNESSMAP to enable vUv
-					defines.USE_ROUGHNESSMAP = '';
-
-				}
-
-				if ( uniforms.glossinessMap.value === null && defines.USE_GLOSSINESSMAP !== undefined ) {
-
-					delete defines.USE_GLOSSINESSMAP;
-					delete defines.USE_ROUGHNESSMAP;
-
-				}
-
-			}
-
-		};
-
-	}
-
-	/*********************************/
-	/********** INTERPOLATION ********/
-	/*********************************/
-
-	// Spline Interpolation
-	// Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
-	function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
-
-		THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
-
-	}
-
-	GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype );
-	GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
-
-	GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) {
-
-		// Copies a sample value to the result buffer. See description of glTF
-		// CUBICSPLINE values layout in interpolate_() function below.
-
-		var result = this.resultBuffer,
-			values = this.sampleValues,
-			valueSize = this.valueSize,
-			offset = index * valueSize * 3 + valueSize;
-
-		for ( var i = 0; i !== valueSize; i ++ ) {
-
-			result[ i ] = values[ offset + i ];
-
-		}
-
-		return result;
-
-	};
-
-	GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
-
-	GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
-
-	GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
-
-		var result = this.resultBuffer;
-		var values = this.sampleValues;
-		var stride = this.valueSize;
-
-		var stride2 = stride * 2;
-		var stride3 = stride * 3;
-
-		var td = t1 - t0;
-
-		var p = ( t - t0 ) / td;
-		var pp = p * p;
-		var ppp = pp * p;
-
-		var offset1 = i1 * stride3;
-		var offset0 = offset1 - stride3;
-
-		var s0 = 2 * ppp - 3 * pp + 1;
-		var s1 = ppp - 2 * pp + p;
-		var s2 = - 2 * ppp + 3 * pp;
-		var s3 = ppp - pp;
-
-		// Layout of keyframe output values for CUBICSPLINE animations:
-		//   [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
-		for ( var i = 0; i !== stride; i ++ ) {
-
-			var p0 = values[ offset0 + i + stride ]; // splineVertex_k
-			var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
-			var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
-			var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
-
-			result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
-
-		}
-
-		return result;
-
-	};
-
-	/*********************************/
-	/********** INTERNALS ************/
-	/*********************************/
-
-	/* CONSTANTS */
-
-	var WEBGL_CONSTANTS = {
-		FLOAT: 5126,
-		//FLOAT_MAT2: 35674,
-		FLOAT_MAT3: 35675,
-		FLOAT_MAT4: 35676,
-		FLOAT_VEC2: 35664,
-		FLOAT_VEC3: 35665,
-		FLOAT_VEC4: 35666,
-		LINEAR: 9729,
-		REPEAT: 10497,
-		SAMPLER_2D: 35678,
-		POINTS: 0,
-		LINES: 1,
-		LINE_LOOP: 2,
-		LINE_STRIP: 3,
-		TRIANGLES: 4,
-		TRIANGLE_STRIP: 5,
-		TRIANGLE_FAN: 6,
-		UNSIGNED_BYTE: 5121,
-		UNSIGNED_SHORT: 5123
-	};
-
-	var WEBGL_TYPE = {
-		5126: Number,
-		//35674: THREE.Matrix2,
-		35675: THREE.Matrix3,
-		35676: THREE.Matrix4,
-		35664: THREE.Vector2,
-		35665: THREE.Vector3,
-		35666: THREE.Vector4,
-		35678: THREE.Texture
-	};
-
-	var WEBGL_COMPONENT_TYPES = {
-		5120: Int8Array,
-		5121: Uint8Array,
-		5122: Int16Array,
-		5123: Uint16Array,
-		5125: Uint32Array,
-		5126: Float32Array
-	};
-
-	var WEBGL_FILTERS = {
-		9728: THREE.NearestFilter,
-		9729: THREE.LinearFilter,
-		9984: THREE.NearestMipMapNearestFilter,
-		9985: THREE.LinearMipMapNearestFilter,
-		9986: THREE.NearestMipMapLinearFilter,
-		9987: THREE.LinearMipMapLinearFilter
-	};
-
-	var WEBGL_WRAPPINGS = {
-		33071: THREE.ClampToEdgeWrapping,
-		33648: THREE.MirroredRepeatWrapping,
-		10497: THREE.RepeatWrapping
-	};
-
-	var WEBGL_SIDES = {
-		1028: THREE.BackSide, // Culling front
-		1029: THREE.FrontSide // Culling back
-		//1032: THREE.NoSide   // Culling front and back, what to do?
-	};
-
-	var WEBGL_DEPTH_FUNCS = {
-		512: THREE.NeverDepth,
-		513: THREE.LessDepth,
-		514: THREE.EqualDepth,
-		515: THREE.LessEqualDepth,
-		516: THREE.GreaterEqualDepth,
-		517: THREE.NotEqualDepth,
-		518: THREE.GreaterEqualDepth,
-		519: THREE.AlwaysDepth
-	};
-
-	var WEBGL_BLEND_EQUATIONS = {
-		32774: THREE.AddEquation,
-		32778: THREE.SubtractEquation,
-		32779: THREE.ReverseSubtractEquation
-	};
-
-	var WEBGL_BLEND_FUNCS = {
-		0: THREE.ZeroFactor,
-		1: THREE.OneFactor,
-		768: THREE.SrcColorFactor,
-		769: THREE.OneMinusSrcColorFactor,
-		770: THREE.SrcAlphaFactor,
-		771: THREE.OneMinusSrcAlphaFactor,
-		772: THREE.DstAlphaFactor,
-		773: THREE.OneMinusDstAlphaFactor,
-		774: THREE.DstColorFactor,
-		775: THREE.OneMinusDstColorFactor,
-		776: THREE.SrcAlphaSaturateFactor
-		// The followings are not supported by Three.js yet
-		//32769: CONSTANT_COLOR,
-		//32770: ONE_MINUS_CONSTANT_COLOR,
-		//32771: CONSTANT_ALPHA,
-		//32772: ONE_MINUS_CONSTANT_COLOR
-	};
-
-	var WEBGL_TYPE_SIZES = {
-		'SCALAR': 1,
-		'VEC2': 2,
-		'VEC3': 3,
-		'VEC4': 4,
-		'MAT2': 4,
-		'MAT3': 9,
-		'MAT4': 16
-	};
-
-	var ATTRIBUTES = {
-		POSITION: 'position',
-		NORMAL: 'normal',
-		TEXCOORD_0: 'uv',
-		TEXCOORD_1: 'uv2',
-		COLOR_0: 'color',
-		WEIGHTS_0: 'skinWeight',
-		JOINTS_0: 'skinIndex',
-	};
-
-	var PATH_PROPERTIES = {
-		scale: 'scale',
-		translation: 'position',
-		rotation: 'quaternion',
-		weights: 'morphTargetInfluences'
-	};
-
-	var INTERPOLATION = {
-		CUBICSPLINE: THREE.InterpolateSmooth, // We use custom interpolation GLTFCubicSplineInterpolation for CUBICSPLINE.
-		                                      // KeyframeTrack.optimize() can't handle glTF Cubic Spline output values layout,
-		                                      // using THREE.InterpolateSmooth for KeyframeTrack instantiation to prevent optimization.
-		                                      // See KeyframeTrack.optimize() for the detail.
-		LINEAR: THREE.InterpolateLinear,
-		STEP: THREE.InterpolateDiscrete
-	};
-
-	var STATES_ENABLES = {
-		2884: 'CULL_FACE',
-		2929: 'DEPTH_TEST',
-		3042: 'BLEND',
-		3089: 'SCISSOR_TEST',
-		32823: 'POLYGON_OFFSET_FILL',
-		32926: 'SAMPLE_ALPHA_TO_COVERAGE'
-	};
-
-	var ALPHA_MODES = {
-		OPAQUE: 'OPAQUE',
-		MASK: 'MASK',
-		BLEND: 'BLEND'
-	};
-
-	var MIME_TYPE_FORMATS = {
-		'image/png': THREE.RGBAFormat,
-		'image/jpeg': THREE.RGBFormat
-	};
-
-	/* UTILITY FUNCTIONS */
-
-	function resolveURL( url, path ) {
-
-		// Invalid URL
-		if ( typeof url !== 'string' || url === '' ) return '';
-
-		// Absolute URL http://,https://,//
-		if ( /^(https?:)?\/\//i.test( url ) ) return url;
-
-		// Data URI
-		if ( /^data:.*,.*$/i.test( url ) ) return url;
-
-		// Blob URL
-		if ( /^blob:.*$/i.test( url ) ) return url;
-
-		// Relative URL
-		return path + url;
-
-	}
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
-	 */
-	function createDefaultMaterial() {
-
-		return new THREE.MeshStandardMaterial( {
-			color: 0xFFFFFF,
-			emissive: 0x000000,
-			metalness: 1,
-			roughness: 1,
-			transparent: false,
-			depthTest: true,
-			side: THREE.FrontSide
-		} );
-
-	}
-
-	function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
-
-		// Add unknown glTF extensions to an object's userData.
-
-		for ( var name in objectDef.extensions ) {
-
-			if ( knownExtensions[ name ] === undefined ) {
-
-				object.userData.gltfExtensions = object.userData.gltfExtensions || {};
-				object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
-
-			}
-
-		}
-
-	}
-
-	/**
-	 * @param {THREE.Object3D|THREE.Material|THREE.BufferGeometry} object
-	 * @param {GLTF.definition} gltfDef
-	 */
-	function assignExtrasToUserData( object, gltfDef ) {
-
-		if ( gltfDef.extras !== undefined ) {
-
-			if ( typeof gltfDef.extras === 'object' ) {
-
-				object.userData = gltfDef.extras;
-
-			} else {
-
-				console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
-
-			}
-
-		}
-
-	}
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
-	 *
-	 * @param {THREE.BufferGeometry} geometry
-	 * @param {Array<GLTF.Target>} targets
-	 * @param {GLTFParser} parser
-	 * @return {Promise<THREE.BufferGeometry>}
-	 */
-	function addMorphTargets( geometry, targets, parser ) {
-
-		var hasMorphPosition = false;
-		var hasMorphNormal = false;
-
-		for ( var i = 0, il = targets.length; i < il; i ++ ) {
-
-			var target = targets[ i ];
-
-			if ( target.POSITION !== undefined ) hasMorphPosition = true;
-			if ( target.NORMAL !== undefined ) hasMorphNormal = true;
-
-			if ( hasMorphPosition && hasMorphNormal ) break;
-
-		}
-
-		if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
-
-		var pendingPositionAccessors = [];
-		var pendingNormalAccessors = [];
-
-		for ( var i = 0, il = targets.length; i < il; i ++ ) {
-
-			var target = targets[ i ];
-
-			if ( hasMorphPosition ) {
-
-				// TODO: Error-prone use of a callback inside a loop.
-				var accessor = target.POSITION !== undefined
-					? parser.getDependency( 'accessor', target.POSITION )
-						.then( function ( accessor ) {
-							// Cloning not to pollute original accessor below
-							return cloneBufferAttribute( accessor );
-						} )
-					: geometry.attributes.position;
-
-				pendingPositionAccessors.push( accessor );
-
-			}
-
-			if ( hasMorphNormal ) {
-
-				// TODO: Error-prone use of a callback inside a loop.
-				var accessor = target.NORMAL !== undefined
-					? parser.getDependency( 'accessor', target.NORMAL )
-						.then( function ( accessor ) {
-							return cloneBufferAttribute( accessor );
-						} )
-					: geometry.attributes.normal;
-
-				pendingNormalAccessors.push( accessor );
-
-			}
-
-		}
-
-		return Promise.all( [
-			Promise.all( pendingPositionAccessors ),
-			Promise.all( pendingNormalAccessors )
-		] ).then( function ( accessors ) {
-
-			var morphPositions = accessors[ 0 ];
-			var morphNormals = accessors[ 1 ];
-
-			for ( var i = 0, il = targets.length; i < il; i ++ ) {
-
-				var target = targets[ i ];
-				var attributeName = 'morphTarget' + i;
-
-				if ( hasMorphPosition ) {
-
-					// Three.js morph position is absolute value. The formula is
-					//   basePosition
-					//     + weight0 * ( morphPosition0 - basePosition )
-					//     + weight1 * ( morphPosition1 - basePosition )
-					//     ...
-					// while the glTF one is relative
-					//   basePosition
-					//     + weight0 * glTFmorphPosition0
-					//     + weight1 * glTFmorphPosition1
-					//     ...
-					// then we need to convert from relative to absolute here.
-
-					if ( target.POSITION !== undefined ) {
-
-						var positionAttribute = morphPositions[ i ];
-						positionAttribute.name = attributeName;
-
-						var position = geometry.attributes.position;
-
-						for ( var j = 0, jl = positionAttribute.count; j < jl; j ++ ) {
-
-							positionAttribute.setXYZ(
-								j,
-								positionAttribute.getX( j ) + position.getX( j ),
-								positionAttribute.getY( j ) + position.getY( j ),
-								positionAttribute.getZ( j ) + position.getZ( j )
-							);
-
-						}
-
-					}
-
-				}
-
-				if ( hasMorphNormal ) {
-
-					// see target.POSITION's comment
-
-					if ( target.NORMAL !== undefined ) {
-
-						var normalAttribute = morphNormals[ i ];
-						normalAttribute.name = attributeName;
-
-						var normal = geometry.attributes.normal;
-
-						for ( var j = 0, jl = normalAttribute.count; j < jl; j ++ ) {
-
-							normalAttribute.setXYZ(
-								j,
-								normalAttribute.getX( j ) + normal.getX( j ),
-								normalAttribute.getY( j ) + normal.getY( j ),
-								normalAttribute.getZ( j ) + normal.getZ( j )
-							);
-
-						}
-
-					}
-
-				}
-
-			}
-
-			if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
-			if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
-
-			return geometry;
-
-		} );
-
-	}
-
-	/**
-	 * @param {THREE.Mesh} mesh
-	 * @param {GLTF.Mesh} meshDef
-	 */
-	function updateMorphTargets( mesh, meshDef ) {
-
-		mesh.updateMorphTargets();
-
-		if ( meshDef.weights !== undefined ) {
-
-			for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) {
-
-				mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
-
-			}
-
-		}
-
-		// .extras has user-defined data, so check that .extras.targetNames is an array.
-		if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
-
-			var targetNames = meshDef.extras.targetNames;
-
-			if ( mesh.morphTargetInfluences.length === targetNames.length ) {
-
-				mesh.morphTargetDictionary = {};
-
-				for ( var i = 0, il = targetNames.length; i < il; i ++ ) {
-
-					mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
-
-				}
-
-			} else {
-
-				console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
-
-			}
-
-		}
-
-	}
-
-	function isPrimitiveEqual( a, b ) {
-
-		var dracoExtA = a.extensions ? a.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] : undefined;
-		var dracoExtB = b.extensions ? b.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] : undefined;
-
-		if ( dracoExtA && dracoExtB ) {
-
-			if ( dracoExtA.bufferView !== dracoExtB.bufferView ) return false;
-
-			return isObjectEqual( dracoExtA.attributes, dracoExtB.attributes );
-
-		}
-
-		if ( a.indices !== b.indices ) {
-
-			return false;
-
-		}
-
-		return isObjectEqual( a.attributes, b.attributes );
-
-	}
-
-	function isObjectEqual( a, b ) {
-
-		if ( Object.keys( a ).length !== Object.keys( b ).length ) return false;
-
-		for ( var key in a ) {
-
-			if ( a[ key ] !== b[ key ] ) return false;
-
-		}
-
-		return true;
-
-	}
-
-	function isArrayEqual( a, b ) {
-
-		if ( a.length !== b.length ) return false;
-
-		for ( var i = 0, il = a.length; i < il; i ++ ) {
-
-			if ( a[ i ] !== b[ i ] ) return false;
-
-		}
-
-		return true;
-
-	}
-
-	function getCachedGeometry( cache, newPrimitive ) {
-
-		for ( var i = 0, il = cache.length; i < il; i ++ ) {
-
-			var cached = cache[ i ];
-
-			if ( isPrimitiveEqual( cached.primitive, newPrimitive ) ) return cached.promise;
-
-		}
-
-		return null;
-
-	}
-
-	function getCachedCombinedGeometry( cache, geometries ) {
-
-		for ( var i = 0, il = cache.length; i < il; i ++ ) {
-
-			var cached = cache[ i ];
-
-			if ( isArrayEqual( geometries, cached.baseGeometries ) ) return cached.geometry;
-
-		}
-
-		return null;
-
-	}
-
-	function getCachedMultiPassGeometry( cache, geometry, primitives ) {
-
-		for ( var i = 0, il = cache.length; i < il; i ++ ) {
-
-			var cached = cache[ i ];
-
-			if ( geometry === cached.baseGeometry && isArrayEqual( primitives, cached.primitives ) ) return cached.geometry;
-
-		}
-
-		return null;
-
-	}
-
-	function cloneBufferAttribute( attribute ) {
-
-		if ( attribute.isInterleavedBufferAttribute ) {
-
-			var count = attribute.count;
-			var itemSize = attribute.itemSize;
-			var array = attribute.array.slice( 0, count * itemSize );
-
-			for ( var i = 0; i < count; ++ i ) {
-
-				array[ i ] = attribute.getX( i );
-				if ( itemSize >= 2 ) array[ i + 1 ] = attribute.getY( i );
-				if ( itemSize >= 3 ) array[ i + 2 ] = attribute.getZ( i );
-				if ( itemSize >= 4 ) array[ i + 3 ] = attribute.getW( i );
-
-			}
-
-			return new THREE.BufferAttribute( array, itemSize, attribute.normalized );
-
-		}
-
-		return attribute.clone();
-
-	}
-
-	/**
-	 * Checks if we can build a single Mesh with MultiMaterial from multiple primitives.
-	 * Returns true if all primitives use the same attributes/morphAttributes/mode
-	 * and also have index. Otherwise returns false.
-	 *
-	 * @param {Array<GLTF.Primitive>} primitives
-	 * @return {Boolean}
-	 */
-	function isMultiPassGeometry( primitives ) {
-
-		if ( primitives.length < 2 ) return false;
-
-		var primitive0 = primitives[ 0 ];
-		var targets0 = primitive0.targets || [];
-
-		if ( primitive0.indices === undefined ) return false;
-
-		for ( var i = 1, il = primitives.length; i < il; i ++ ) {
-
-			var primitive = primitives[ i ];
-
-			if ( primitive0.mode !== primitive.mode ) return false;
-			if ( primitive.indices === undefined ) return false;
-			if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) return false;
-			if ( ! isObjectEqual( primitive0.attributes, primitive.attributes ) ) return false;
-
-			var targets = primitive.targets || [];
-
-			if ( targets0.length !== targets.length ) return false;
-
-			for ( var j = 0, jl = targets0.length; j < jl; j ++ ) {
-
-				if ( ! isObjectEqual( targets0[ j ], targets[ j ] ) ) return false;
-
-			}
-
-		}
-
-		return true;
-
-	}
-
-	/* GLTF PARSER */
-
-	function GLTFParser( json, extensions, options ) {
-
-		this.json = json || {};
-		this.extensions = extensions || {};
-		this.options = options || {};
-
-		// loader object cache
-		this.cache = new GLTFRegistry();
-
-		// BufferGeometry caching
-		this.primitiveCache = [];
-		this.multiplePrimitivesCache = [];
-		this.multiPassGeometryCache = [];
-
-		this.textureLoader = new THREE.TextureLoader( this.options.manager );
-		this.textureLoader.setCrossOrigin( this.options.crossOrigin );
-
-		this.fileLoader = new THREE.FileLoader( this.options.manager );
-		this.fileLoader.setResponseType( 'arraybuffer' );
-
-	}
-
-	GLTFParser.prototype.parse = function ( onLoad, onError ) {
-
-		var json = this.json;
-
-		// Clear the loader cache
-		this.cache.removeAll();
-
-		// Mark the special nodes/meshes in json for efficient parse
-		this.markDefs();
-
-		// Fire the callback on complete
-		this.getMultiDependencies( [
-
-			'scene',
-			'animation',
-			'camera'
-
-		] ).then( function ( dependencies ) {
-
-			var scenes = dependencies.scenes || [];
-			var scene = scenes[ json.scene || 0 ];
-			var animations = dependencies.animations || [];
-			var cameras = dependencies.cameras || [];
-
-			onLoad( scene, scenes, cameras, animations, json );
-
-		} ).catch( onError );
-
-	};
-
-	/**
-	 * Marks the special nodes/meshes in json for efficient parse.
-	 */
-	GLTFParser.prototype.markDefs = function () {
-
-		var nodeDefs = this.json.nodes || [];
-		var skinDefs = this.json.skins || [];
-		var meshDefs = this.json.meshes || [];
-
-		var meshReferences = {};
-		var meshUses = {};
-
-		// Nothing in the node definition indicates whether it is a Bone or an
-		// Object3D. Use the skins' joint references to mark bones.
-		for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
-
-			var joints = skinDefs[ skinIndex ].joints;
-
-			for ( var i = 0, il = joints.length; i < il; i ++ ) {
-
-				nodeDefs[ joints[ i ] ].isBone = true;
-
-			}
-
-		}
-
-		// Meshes can (and should) be reused by multiple nodes in a glTF asset. To
-		// avoid having more than one THREE.Mesh with the same name, count
-		// references and rename instances below.
-		//
-		// Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
-		for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
-
-			var nodeDef = nodeDefs[ nodeIndex ];
-
-			if ( nodeDef.mesh !== undefined ) {
-
-				if ( meshReferences[ nodeDef.mesh ] === undefined ) {
-
-					meshReferences[ nodeDef.mesh ] = meshUses[ nodeDef.mesh ] = 0;
-
-				}
-
-				meshReferences[ nodeDef.mesh ] ++;
-
-				// Nothing in the mesh definition indicates whether it is
-				// a SkinnedMesh or Mesh. Use the node's mesh reference
-				// to mark SkinnedMesh if node has skin.
-				if ( nodeDef.skin !== undefined ) {
-
-					meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
-
-				}
-
-			}
-
-		}
-
-		this.json.meshReferences = meshReferences;
-		this.json.meshUses = meshUses;
-
-	};
-
-	/**
-	 * Requests the specified dependency asynchronously, with caching.
-	 * @param {string} type
-	 * @param {number} index
-	 * @return {Promise<THREE.Object3D|THREE.Material|THREE.Texture|THREE.AnimationClip|ArrayBuffer|Object>}
-	 */
-	GLTFParser.prototype.getDependency = function ( type, index ) {
-
-		var cacheKey = type + ':' + index;
-		var dependency = this.cache.get( cacheKey );
-
-		if ( ! dependency ) {
-
-			switch ( type ) {
-
-				case 'scene':
-					dependency = this.loadScene( index );
-					break;
-
-				case 'node':
-					dependency = this.loadNode( index );
-					break;
-
-				case 'mesh':
-					dependency = this.loadMesh( index );
-					break;
-
-				case 'accessor':
-					dependency = this.loadAccessor( index );
-					break;
-
-				case 'bufferView':
-					dependency = this.loadBufferView( index );
-					break;
-
-				case 'buffer':
-					dependency = this.loadBuffer( index );
-					break;
-
-				case 'material':
-					dependency = this.loadMaterial( index );
-					break;
-
-				case 'texture':
-					dependency = this.loadTexture( index );
-					break;
-
-				case 'skin':
-					dependency = this.loadSkin( index );
-					break;
-
-				case 'animation':
-					dependency = this.loadAnimation( index );
-					break;
-
-				case 'camera':
-					dependency = this.loadCamera( index );
-					break;
-
-				case 'light':
-					dependency = this.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ].loadLight( index );
-					break
-
-				default:
-					throw new Error( 'Unknown type: ' + type );
-
-			}
-
-			this.cache.add( cacheKey, dependency );
-
-		}
-
-		return dependency;
-
-	};
-
-	/**
-	 * Requests all dependencies of the specified type asynchronously, with caching.
-	 * @param {string} type
-	 * @return {Promise<Array<Object>>}
-	 */
-	GLTFParser.prototype.getDependencies = function ( type ) {
-
-		var dependencies = this.cache.get( type );
-
-		if ( ! dependencies ) {
-
-			var parser = this;
-			var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
-
-			dependencies = Promise.all( defs.map( function ( def, index ) {
-
-				return parser.getDependency( type, index );
-
-			} ) );
-
-			this.cache.add( type, dependencies );
-
-		}
-
-		return dependencies;
-
-	};
-
-	/**
-	 * Requests all multiple dependencies of the specified types asynchronously, with caching.
-	 * @param {Array<string>} types
-	 * @return {Promise<Object<Array<Object>>>}
-	 */
-	GLTFParser.prototype.getMultiDependencies = function ( types ) {
-
-		var results = {};
-		var pending = [];
-
-		for ( var i = 0, il = types.length; i < il; i ++ ) {
-
-			var type = types[ i ];
-			var value = this.getDependencies( type );
-
-			// TODO: Error-prone use of a callback inside a loop.
-			value = value.then( function ( key, value ) {
-
-				results[ key ] = value;
-
-			}.bind( this, type + ( type === 'mesh' ? 'es' : 's' ) ) );
-
-			pending.push( value );
-
-		}
-
-		return Promise.all( pending ).then( function () {
-
-			return results;
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
-	 * @param {number} bufferIndex
-	 * @return {Promise<ArrayBuffer>}
-	 */
-	GLTFParser.prototype.loadBuffer = function ( bufferIndex ) {
-
-		var bufferDef = this.json.buffers[ bufferIndex ];
-		var loader = this.fileLoader;
-
-		if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
-
-			throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
-
-		}
-
-		// If present, GLB container is required to be the first buffer.
-		if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
-
-			return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
-
-		}
-
-		var options = this.options;
-
-		return new Promise( function ( resolve, reject ) {
-
-			loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
-
-				reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
-
-			} );
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
-	 * @param {number} bufferViewIndex
-	 * @return {Promise<ArrayBuffer>}
-	 */
-	GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) {
-
-		var bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
-
-		return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
-
-			var byteLength = bufferViewDef.byteLength || 0;
-			var byteOffset = bufferViewDef.byteOffset || 0;
-			return buffer.slice( byteOffset, byteOffset + byteLength );
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
-	 * @param {number} accessorIndex
-	 * @return {Promise<THREE.BufferAttribute|THREE.InterleavedBufferAttribute>}
-	 */
-	GLTFParser.prototype.loadAccessor = function ( accessorIndex ) {
-
-		var parser = this;
-		var json = this.json;
-
-		var accessorDef = this.json.accessors[ accessorIndex ];
-
-		if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
-
-			// Ignore empty accessors, which may be used to declare runtime
-			// information about attributes coming from another source (e.g. Draco
-			// compression extension).
-			return Promise.resolve( null );
-
-		}
-
-		var pendingBufferViews = [];
-
-		if ( accessorDef.bufferView !== undefined ) {
-
-			pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
-
-		} else {
-
-			pendingBufferViews.push( null );
-
-		}
-
-		if ( accessorDef.sparse !== undefined ) {
-
-			pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
-			pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
-
-		}
-
-		return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
-
-			var bufferView = bufferViews[ 0 ];
-
-			var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
-			var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
-
-			// For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
-			var elementBytes = TypedArray.BYTES_PER_ELEMENT;
-			var itemBytes = elementBytes * itemSize;
-			var byteOffset = accessorDef.byteOffset || 0;
-			var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
-			var normalized = accessorDef.normalized === true;
-			var array, bufferAttribute;
-
-			// The buffer is not interleaved if the stride is the item size in bytes.
-			if ( byteStride && byteStride !== itemBytes ) {
-
-				var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType;
-				var ib = parser.cache.get( ibCacheKey );
-
-				if ( ! ib ) {
-
-					// Use the full buffer if it's interleaved.
-					array = new TypedArray( bufferView );
-
-					// Integer parameters to IB/IBA are in array elements, not bytes.
-					ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
-
-					parser.cache.add( ibCacheKey, ib );
-
-				}
-
-				bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset / elementBytes, normalized );
-
-			} else {
-
-				if ( bufferView === null ) {
-
-					array = new TypedArray( accessorDef.count * itemSize );
-
-				} else {
-
-					array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
-
-				}
-
-				bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
-
-			}
-
-			// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
-			if ( accessorDef.sparse !== undefined ) {
-
-				var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
-				var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
-
-				var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
-				var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
-
-				var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
-				var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
-
-				if ( bufferView !== null ) {
-
-					// Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
-					bufferAttribute.setArray( bufferAttribute.array.slice() );
-
-				}
-
-				for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) {
-
-					var index = sparseIndices[ i ];
-
-					bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
-					if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
-					if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
-					if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
-					if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
-
-				}
-
-			}
-
-			return bufferAttribute;
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
-	 * @param {number} textureIndex
-	 * @return {Promise<THREE.Texture>}
-	 */
-	GLTFParser.prototype.loadTexture = function ( textureIndex ) {
-
-		var parser = this;
-		var json = this.json;
-		var options = this.options;
-		var textureLoader = this.textureLoader;
-
-		var URL = window.URL || window.webkitURL;
-
-		var textureDef = json.textures[ textureIndex ];
-
-		var textureExtensions = textureDef.extensions || {};
-
-		var source;
-
-		if ( textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] ) {
-
-			source = json.images[ textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].source ];
-
-		} else {
-
-			source = json.images[ textureDef.source ];
-
-		}
-
-		var sourceURI = source.uri;
-		var isObjectURL = false;
-
-		if ( source.bufferView !== undefined ) {
-
-			// Load binary image data from bufferView, if provided.
-
-			sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
-
-				isObjectURL = true;
-				var blob = new Blob( [ bufferView ], { type: source.mimeType } );
-				sourceURI = URL.createObjectURL( blob );
-				return sourceURI;
-
-			} );
-
-		}
-
-		return Promise.resolve( sourceURI ).then( function ( sourceURI ) {
-
-			// Load Texture resource.
-
-			var loader = THREE.Loader.Handlers.get( sourceURI );
-
-			if ( ! loader ) {
-
-				loader = textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ]
-					? parser.extensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].ddsLoader
-					: textureLoader;
-
-			}
-
-			return new Promise( function ( resolve, reject ) {
-
-				loader.load( resolveURL( sourceURI, options.path ), resolve, undefined, reject );
-
-			} );
-
-		} ).then( function ( texture ) {
-
-			// Clean up resources and configure Texture.
-
-			if ( isObjectURL === true ) {
-
-				URL.revokeObjectURL( sourceURI );
-
-			}
-
-			texture.flipY = false;
-
-			if ( textureDef.name !== undefined ) texture.name = textureDef.name;
-
-			// Ignore unknown mime types, like DDS files.
-			if ( source.mimeType in MIME_TYPE_FORMATS ) {
-
-				texture.format = MIME_TYPE_FORMATS[ source.mimeType ];
-
-			}
-
-			var samplers = json.samplers || {};
-			var sampler = samplers[ textureDef.sampler ] || {};
-
-			texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
-			texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipMapLinearFilter;
-			texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
-			texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
-
-			return texture;
-
-		} );
-
-	};
-
-	/**
-	 * Asynchronously assigns a texture to the given material parameters.
-	 * @param {Object} materialParams
-	 * @param {string} mapName
-	 * @param {Object} mapDef
-	 * @return {Promise}
-	 */
-	GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) {
-
-		var parser = this;
-
-		return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
-
-			if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
-
-				var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
-
-				if ( transform ) {
-
-					texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
-
-				}
-
-			}
-
-			materialParams[ mapName ] = texture;
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
-	 * @param {number} materialIndex
-	 * @return {Promise<THREE.Material>}
-	 */
-	GLTFParser.prototype.loadMaterial = function ( materialIndex ) {
-
-		var parser = this;
-		var json = this.json;
-		var extensions = this.extensions;
-		var materialDef = json.materials[ materialIndex ];
-
-		var materialType;
-		var materialParams = {};
-		var materialExtensions = materialDef.extensions || {};
-
-		var pending = [];
-
-		if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
-
-			var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
-			materialType = sgExtension.getMaterialType( materialDef );
-			pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
-
-		} else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
-
-			var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
-			materialType = kmuExtension.getMaterialType( materialDef );
-			pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
-
-		} else {
-
-			// Specification:
-			// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
-
-			materialType = THREE.MeshStandardMaterial;
-
-			var metallicRoughness = materialDef.pbrMetallicRoughness || {};
-
-			materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
-			materialParams.opacity = 1.0;
-
-			if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
-
-				var array = metallicRoughness.baseColorFactor;
-
-				materialParams.color.fromArray( array );
-				materialParams.opacity = array[ 3 ];
-
-			}
-
-			if ( metallicRoughness.baseColorTexture !== undefined ) {
-
-				pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
-
-			}
-
-			materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
-			materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
-
-			if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
-
-				pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
-				pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
-
-			}
-
-		}
-
-		if ( materialDef.doubleSided === true ) {
-
-			materialParams.side = THREE.DoubleSide;
-
-		}
-
-		var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
-
-		if ( alphaMode === ALPHA_MODES.BLEND ) {
-
-			materialParams.transparent = true;
-
-		} else {
-
-			materialParams.transparent = false;
-
-			if ( alphaMode === ALPHA_MODES.MASK ) {
-
-				materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
-
-			}
-
-		}
-
-		if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
-
-			pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
-
-			materialParams.normalScale = new THREE.Vector2( 1, 1 );
-
-			if ( materialDef.normalTexture.scale !== undefined ) {
-
-				materialParams.normalScale.set( materialDef.normalTexture.scale, materialDef.normalTexture.scale );
-
-			}
-
-		}
-
-		if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
-
-			pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
-
-			if ( materialDef.occlusionTexture.strength !== undefined ) {
-
-				materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
-
-			}
-
-		}
-
-		if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
-
-			materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
-
-		}
-
-		if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
-
-			pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
-
-		}
-
-		return Promise.all( pending ).then( function () {
-
-			var material;
-
-			if ( materialType === THREE.ShaderMaterial ) {
-
-				material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
-
-			} else {
-
-				material = new materialType( materialParams );
-
-			}
-
-			if ( materialDef.name !== undefined ) material.name = materialDef.name;
-
-			// Normal map textures use OpenGL conventions:
-			// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#materialnormaltexture
-			if ( material.normalScale ) {
-
-				material.normalScale.y = - material.normalScale.y;
-
-			}
-
-			// baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
-			if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
-			if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
-			if ( material.specularMap ) material.specularMap.encoding = THREE.sRGBEncoding;
-
-			assignExtrasToUserData( material, materialDef );
-
-			if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
-
-			return material;
-
-		} );
-
-	};
-
-	/**
-	 * @param {THREE.BufferGeometry} geometry
-	 * @param {GLTF.Primitive} primitiveDef
-	 * @param {GLTFParser} parser
-	 * @return {Promise<THREE.BufferGeometry>}
-	 */
-	function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
-
-		var attributes = primitiveDef.attributes;
-
-		var pending = [];
-
-		function assignAttributeAccessor( accessorIndex, attributeName ) {
-
-			return parser.getDependency( 'accessor', accessorIndex )
-				.then( function ( accessor ) {
-
-					geometry.addAttribute( attributeName, accessor );
-
-				} );
-
-		}
-
-		for ( var gltfAttributeName in attributes ) {
-
-			var threeAttributeName = ATTRIBUTES[ gltfAttributeName ];
-
-			if ( ! threeAttributeName ) continue;
-
-			// Skip attributes already provided by e.g. Draco extension.
-			if ( threeAttributeName in geometry.attributes ) continue;
-
-			pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
-
-		}
-
-		if ( primitiveDef.indices !== undefined && ! geometry.index ) {
-
-			var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
-
-				geometry.setIndex( accessor );
-
-			} );
-
-			pending.push( accessor );
-
-		}
-
-		assignExtrasToUserData( geometry, primitiveDef );
-
-		return Promise.all( pending ).then( function () {
-
-			return primitiveDef.targets !== undefined
-				? addMorphTargets( geometry, primitiveDef.targets, parser )
-				: geometry;
-
-		} );
-
-	}
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
-	 *
-	 * Creates BufferGeometries from primitives.
-	 * If we can build a single BufferGeometry with .groups from multiple primitives, returns one BufferGeometry.
-	 * Otherwise, returns BufferGeometries without .groups as many as primitives.
-	 *
-	 * @param {Array<GLTF.Primitive>} primitives
-	 * @return {Promise<Array<THREE.BufferGeometry>>}
-	 */
-	GLTFParser.prototype.loadGeometries = function ( primitives ) {
-
-		var parser = this;
-		var extensions = this.extensions;
-		var cache = this.primitiveCache;
-
-		var isMultiPass = isMultiPassGeometry( primitives );
-		var originalPrimitives;
-
-		if ( isMultiPass ) {
-
-			originalPrimitives = primitives; // save original primitives and use later
-
-			// We build a single BufferGeometry with .groups from multiple primitives
-			// because all primitives share the same attributes/morph/mode and have indices.
-
-			primitives = [ primitives[ 0 ] ];
-
-			// Sets .groups and combined indices to a geometry later in this method.
-
-		}
-
-		function createDracoPrimitive( primitive ) {
-
-			return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
-				.decodePrimitive( primitive, parser )
-				.then( function ( geometry ) {
-
-					return addPrimitiveAttributes( geometry, primitive, parser );
-
-				} );
-
-		}
-
-		var pending = [];
-
-		for ( var i = 0, il = primitives.length; i < il; i ++ ) {
-
-			var primitive = primitives[ i ];
-
-			// See if we've already created this geometry
-			var cached = getCachedGeometry( cache, primitive );
-
-			if ( cached ) {
-
-				// Use the cached geometry if it exists
-				pending.push( cached );
-
-			} else {
-
-				var geometryPromise;
-
-				if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
-
-					// Use DRACO geometry if available
-					geometryPromise = createDracoPrimitive( primitive );
-
-				} else {
-
-					// Otherwise create a new geometry
-					geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
-
-				}
-
-				// Cache this geometry
-				cache.push( { primitive: primitive, promise: geometryPromise } );
-
-				pending.push( geometryPromise );
-
-			}
-
-		}
-
-		return Promise.all( pending ).then( function ( geometries ) {
-
-			if ( isMultiPass ) {
-
-				var baseGeometry = geometries[ 0 ];
-
-				// See if we've already created this combined geometry
-				var cache = parser.multiPassGeometryCache;
-				var cached = getCachedMultiPassGeometry( cache, baseGeometry, originalPrimitives );
-
-				if ( cached !== null ) return [ cached.geometry ];
-
-				// Cloning geometry because of index override.
-				// Attributes can be reused so cloning by myself here.
-				var geometry = new THREE.BufferGeometry();
-
-				geometry.name = baseGeometry.name;
-				geometry.userData = baseGeometry.userData;
-
-				for ( var key in baseGeometry.attributes ) geometry.addAttribute( key, baseGeometry.attributes[ key ] );
-				for ( var key in baseGeometry.morphAttributes ) geometry.morphAttributes[ key ] = baseGeometry.morphAttributes[ key ];
-
-				var pendingIndices = [];
-
-				for ( var i = 0, il = originalPrimitives.length; i < il; i ++ ) {
-
-					pendingIndices.push( parser.getDependency( 'accessor', originalPrimitives[ i ].indices ) );
-
-				}
-
-				return Promise.all( pendingIndices ).then( function ( accessors ) {
-
-					var indices = [];
-					var offset = 0;
-
-					for ( var i = 0, il = originalPrimitives.length; i < il; i ++ ) {
-
-						var accessor = accessors[ i ];
-
-						for ( var j = 0, jl = accessor.count; j < jl; j ++ ) indices.push( accessor.array[ j ] );
-
-						geometry.addGroup( offset, accessor.count, i );
-
-						offset += accessor.count;
-
-					}
-
-					geometry.setIndex( indices );
-
-					cache.push( { geometry: geometry, baseGeometry: baseGeometry, primitives: originalPrimitives } );
-
-					return [ geometry ];
-
-				} );
-
-			} else if ( geometries.length > 1 && THREE.BufferGeometryUtils !== undefined ) {
-
-				// Tries to merge geometries with BufferGeometryUtils if possible
-
-				for ( var i = 1, il = primitives.length; i < il; i ++ ) {
-
-					// can't merge if draw mode is different
-					if ( primitives[ 0 ].mode !== primitives[ i ].mode ) return geometries;
-
-				}
-
-				// See if we've already created this combined geometry
-				var cache = parser.multiplePrimitivesCache;
-				var cached = getCachedCombinedGeometry( cache, geometries );
-
-				if ( cached ) {
-
-					if ( cached.geometry !== null ) return [ cached.geometry ];
-
-				} else {
-
-					var geometry = THREE.BufferGeometryUtils.mergeBufferGeometries( geometries, true );
-
-					cache.push( { geometry: geometry, baseGeometries: geometries } );
-
-					if ( geometry !== null ) return [ geometry ];
-
-				}
-
-			}
-
-			return geometries;
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
-	 * @param {number} meshIndex
-	 * @return {Promise<THREE.Group|THREE.Mesh|THREE.SkinnedMesh>}
-	 */
-	GLTFParser.prototype.loadMesh = function ( meshIndex ) {
-
-		var parser = this;
-		var json = this.json;
-		var extensions = this.extensions;
-
-		var meshDef = json.meshes[ meshIndex ];
-		var primitives = meshDef.primitives;
-
-		var pending = [];
-
-		for ( var i = 0, il = primitives.length; i < il; i ++ ) {
-
-			var material = primitives[ i ].material === undefined
-				? createDefaultMaterial()
-				: this.getDependency( 'material', primitives[ i ].material );
-
-			pending.push( material );
-
-		}
-
-		return Promise.all( pending ).then( function ( originalMaterials ) {
-
-			return parser.loadGeometries( primitives ).then( function ( geometries ) {
-
-				var isMultiMaterial = geometries.length === 1 && geometries[ 0 ].groups.length > 0;
-
-				var meshes = [];
-
-				for ( var i = 0, il = geometries.length; i < il; i ++ ) {
-
-					var geometry = geometries[ i ];
-					var primitive = primitives[ i ];
-
-					// 1. create Mesh
-
-					var mesh;
-
-					var material = isMultiMaterial ? originalMaterials : originalMaterials[ i ];
-
-					if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
-						primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
-						primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
-						primitive.mode === undefined ) {
-
-						// .isSkinnedMesh isn't in glTF spec. See .markDefs()
-						mesh = meshDef.isSkinnedMesh === true
-							? new THREE.SkinnedMesh( geometry, material )
-							: new THREE.Mesh( geometry, material );
-
-						if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
-
-							mesh.drawMode = THREE.TriangleStripDrawMode;
-
-						} else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
-
-							mesh.drawMode = THREE.TriangleFanDrawMode;
-
-						}
-
-					} else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
-
-						mesh = new THREE.LineSegments( geometry, material );
-
-					} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
-
-						mesh = new THREE.Line( geometry, material );
-
-					} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
-
-						mesh = new THREE.LineLoop( geometry, material );
-
-					} else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
-
-						mesh = new THREE.Points( geometry, material );
-
-					} else {
-
-						throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
-
-					}
-
-					if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
-
-						updateMorphTargets( mesh, meshDef );
-
-					}
-
-					mesh.name = meshDef.name || ( 'mesh_' + meshIndex );
-
-					if ( geometries.length > 1 ) mesh.name += '_' + i;
-
-					assignExtrasToUserData( mesh, meshDef );
-
-					meshes.push( mesh );
-
-					// 2. update Material depending on Mesh and BufferGeometry
-
-					var materials = isMultiMaterial ? mesh.material : [ mesh.material ];
-
-					var useVertexColors = geometry.attributes.color !== undefined;
-					var useFlatShading = geometry.attributes.normal === undefined;
-					var useSkinning = mesh.isSkinnedMesh === true;
-					var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0;
-					var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
-
-					for ( var j = 0, jl = materials.length; j < jl; j ++ ) {
-
-						var material = materials[ j ];
-
-						if ( mesh.isPoints ) {
-
-							var cacheKey = 'PointsMaterial:' + material.uuid;
-
-							var pointsMaterial = parser.cache.get( cacheKey );
-
-							if ( ! pointsMaterial ) {
-
-								pointsMaterial = new THREE.PointsMaterial();
-								THREE.Material.prototype.copy.call( pointsMaterial, material );
-								pointsMaterial.color.copy( material.color );
-								pointsMaterial.map = material.map;
-								pointsMaterial.lights = false; // PointsMaterial doesn't support lights yet
-
-								parser.cache.add( cacheKey, pointsMaterial );
-
-							}
-
-							material = pointsMaterial;
-
-						} else if ( mesh.isLine ) {
-
-							var cacheKey = 'LineBasicMaterial:' + material.uuid;
-
-							var lineMaterial = parser.cache.get( cacheKey );
-
-							if ( ! lineMaterial ) {
-
-								lineMaterial = new THREE.LineBasicMaterial();
-								THREE.Material.prototype.copy.call( lineMaterial, material );
-								lineMaterial.color.copy( material.color );
-								lineMaterial.lights = false; // LineBasicMaterial doesn't support lights yet
-
-								parser.cache.add( cacheKey, lineMaterial );
-
-							}
-
-							material = lineMaterial;
-
-						}
-
-						// Clone the material if it will be modified
-						if ( useVertexColors || useFlatShading || useSkinning || useMorphTargets ) {
-
-							var cacheKey = 'ClonedMaterial:' + material.uuid + ':';
-
-							if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
-							if ( useSkinning ) cacheKey += 'skinning:';
-							if ( useVertexColors ) cacheKey += 'vertex-colors:';
-							if ( useFlatShading ) cacheKey += 'flat-shading:';
-							if ( useMorphTargets ) cacheKey += 'morph-targets:';
-							if ( useMorphNormals ) cacheKey += 'morph-normals:';
-
-							var cachedMaterial = parser.cache.get( cacheKey );
-
-							if ( ! cachedMaterial ) {
-
-								cachedMaterial = material.isGLTFSpecularGlossinessMaterial
-									? extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].cloneMaterial( material )
-									: material.clone();
-
-								if ( useSkinning ) cachedMaterial.skinning = true;
-								if ( useVertexColors ) cachedMaterial.vertexColors = THREE.VertexColors;
-								if ( useFlatShading ) cachedMaterial.flatShading = true;
-								if ( useMorphTargets ) cachedMaterial.morphTargets = true;
-								if ( useMorphNormals ) cachedMaterial.morphNormals = true;
-
-								parser.cache.add( cacheKey, cachedMaterial );
-
-							}
-
-							material = cachedMaterial;
-
-						}
-
-						materials[ j ] = material;
-
-						// workarounds for mesh and geometry
-
-						if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
-
-							console.log( 'THREE.GLTFLoader: Duplicating UVs to support aoMap.' );
-							geometry.addAttribute( 'uv2', new THREE.BufferAttribute( geometry.attributes.uv.array, 2 ) );
-
-						}
-
-						if ( material.isGLTFSpecularGlossinessMaterial ) {
-
-							// for GLTFSpecularGlossinessMaterial(ShaderMaterial) uniforms runtime update
-							mesh.onBeforeRender = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].refreshUniforms;
-
-						}
-
-					}
-
-					mesh.material = isMultiMaterial ? materials : materials[ 0 ];
-
-				}
-
-				if ( meshes.length === 1 ) {
-
-					return meshes[ 0 ];
-
-				}
-
-				var group = new THREE.Group();
-
-				for ( var i = 0, il = meshes.length; i < il; i ++ ) {
-
-					group.add( meshes[ i ] );
-
-				}
-
-				return group;
-
-			} );
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
-	 * @param {number} cameraIndex
-	 * @return {Promise<THREE.Camera>}
-	 */
-	GLTFParser.prototype.loadCamera = function ( cameraIndex ) {
-
-		var camera;
-		var cameraDef = this.json.cameras[ cameraIndex ];
-		var params = cameraDef[ cameraDef.type ];
-
-		if ( ! params ) {
-
-			console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
-			return;
-
-		}
-
-		if ( cameraDef.type === 'perspective' ) {
-
-			camera = new THREE.PerspectiveCamera( THREE.Math.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
-
-		} else if ( cameraDef.type === 'orthographic' ) {
-
-			camera = new THREE.OrthographicCamera( params.xmag / - 2, params.xmag / 2, params.ymag / 2, params.ymag / - 2, params.znear, params.zfar );
-
-		}
-
-		if ( cameraDef.name !== undefined ) camera.name = cameraDef.name;
-
-		assignExtrasToUserData( camera, cameraDef );
-
-		return Promise.resolve( camera );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
-	 * @param {number} skinIndex
-	 * @return {Promise<Object>}
-	 */
-	GLTFParser.prototype.loadSkin = function ( skinIndex ) {
-
-		var skinDef = this.json.skins[ skinIndex ];
-
-		var skinEntry = { joints: skinDef.joints };
-
-		if ( skinDef.inverseBindMatrices === undefined ) {
-
-			return Promise.resolve( skinEntry );
-
-		}
-
-		return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
-
-			skinEntry.inverseBindMatrices = accessor;
-
-			return skinEntry;
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
-	 * @param {number} animationIndex
-	 * @return {Promise<THREE.AnimationClip>}
-	 */
-	GLTFParser.prototype.loadAnimation = function ( animationIndex ) {
-
-		var json = this.json;
-
-		var animationDef = json.animations[ animationIndex ];
-
-		var pendingNodes = [];
-		var pendingInputAccessors = [];
-		var pendingOutputAccessors = [];
-		var pendingSamplers = [];
-		var pendingTargets = [];
-
-		for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) {
-
-			var channel = animationDef.channels[ i ];
-			var sampler = animationDef.samplers[ channel.sampler ];
-			var target = channel.target;
-			var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
-			var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
-			var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
-
-			pendingNodes.push( this.getDependency( 'node', name ) );
-			pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
-			pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
-			pendingSamplers.push( sampler );
-			pendingTargets.push( target );
-
-		}
-
-		return Promise.all( [
-
-			Promise.all( pendingNodes ),
-			Promise.all( pendingInputAccessors ),
-			Promise.all( pendingOutputAccessors ),
-			Promise.all( pendingSamplers ),
-			Promise.all( pendingTargets )
-
-		] ).then( function ( dependencies ) {
-
-			var nodes = dependencies[ 0 ];
-			var inputAccessors = dependencies[ 1 ];
-			var outputAccessors = dependencies[ 2 ];
-			var samplers = dependencies[ 3 ];
-			var targets = dependencies[ 4 ];
-
-			var tracks = [];
-
-			for ( var i = 0, il = nodes.length; i < il; i ++ ) {
-
-				var node = nodes[ i ];
-				var inputAccessor = inputAccessors[ i ];
-				var outputAccessor = outputAccessors[ i ];
-				var sampler = samplers[ i ];
-				var target = targets[ i ];
-
-				if ( node === undefined ) continue;
-
-				node.updateMatrix();
-				node.matrixAutoUpdate = true;
-
-				var TypedKeyframeTrack;
-
-				switch ( PATH_PROPERTIES[ target.path ] ) {
-
-					case PATH_PROPERTIES.weights:
-
-						TypedKeyframeTrack = THREE.NumberKeyframeTrack;
-						break;
-
-					case PATH_PROPERTIES.rotation:
-
-						TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
-						break;
-
-					case PATH_PROPERTIES.position:
-					case PATH_PROPERTIES.scale:
-					default:
-
-						TypedKeyframeTrack = THREE.VectorKeyframeTrack;
-						break;
-
-				}
-
-				var targetName = node.name ? node.name : node.uuid;
-
-				var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
-
-				var targetNames = [];
-
-				if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
-
-					// node can be THREE.Group here but
-					// PATH_PROPERTIES.weights(morphTargetInfluences) should be
-					// the property of a mesh object under group.
-
-					node.traverse( function ( object ) {
-
-						if ( object.isMesh === true && object.morphTargetInfluences ) {
-
-							targetNames.push( object.name ? object.name : object.uuid );
-
-						}
-
-					} );
-
-				} else {
-
-					targetNames.push( targetName );
-
-				}
-
-				// KeyframeTrack.optimize() will modify given 'times' and 'values'
-				// buffers before creating a truncated copy to keep. Because buffers may
-				// be reused by other tracks, make copies here.
-				for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) {
-
-					var track = new TypedKeyframeTrack(
-						targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
-						THREE.AnimationUtils.arraySlice( inputAccessor.array, 0 ),
-						THREE.AnimationUtils.arraySlice( outputAccessor.array, 0 ),
-						interpolation
-					);
-
-					// Here is the trick to enable custom interpolation.
-					// Overrides .createInterpolant in a factory method which creates custom interpolation.
-					if ( sampler.interpolation === 'CUBICSPLINE' ) {
-
-						track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
-
-							// A CUBICSPLINE keyframe in glTF has three output values for each input value,
-							// representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
-							// must be divided by three to get the interpolant's sampleSize argument.
-
-							return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
-
-						};
-
-						// Workaround, provide an alternate way to know if the interpolant type is cubis spline to track.
-						// track.getInterpolation() doesn't return valid value for custom interpolant.
-						track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
-
-					}
-
-					tracks.push( track );
-
-				}
-
-			}
-
-			var name = animationDef.name !== undefined ? animationDef.name : 'animation_' + animationIndex;
-
-			return new THREE.AnimationClip( name, undefined, tracks );
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
-	 * @param {number} nodeIndex
-	 * @return {Promise<THREE.Object3D>}
-	 */
-	GLTFParser.prototype.loadNode = function ( nodeIndex ) {
-
-		var json = this.json;
-		var extensions = this.extensions;
-		var parser = this;
-
-		var meshReferences = json.meshReferences;
-		var meshUses = json.meshUses;
-
-		var nodeDef = json.nodes[ nodeIndex ];
-
-		return new Promise( function ( resolve ) {
-
-			// .isBone isn't in glTF spec. See .markDefs
-			if ( nodeDef.isBone === true ) {
-
-				resolve( new THREE.Bone() );
-
-			} else if ( nodeDef.mesh !== undefined ) {
-
-				parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
-
-					var node;
-
-					if ( meshReferences[ nodeDef.mesh ] > 1 ) {
-
-						var instanceNum = meshUses[ nodeDef.mesh ] ++;
-
-						node = mesh.clone();
-						node.name += '_instance_' + instanceNum;
-
-						// onBeforeRender copy for Specular-Glossiness
-						node.onBeforeRender = mesh.onBeforeRender;
-
-						for ( var i = 0, il = node.children.length; i < il; i ++ ) {
-
-							node.children[ i ].name += '_instance_' + instanceNum;
-							node.children[ i ].onBeforeRender = mesh.children[ i ].onBeforeRender;
-
-						}
-
-					} else {
-
-						node = mesh;
-
-					}
-
-					resolve( node );
-
-				} );
-
-			} else if ( nodeDef.camera !== undefined ) {
-
-				parser.getDependency( 'camera', nodeDef.camera ).then( resolve );
-
-			} else if ( nodeDef.extensions
-				&& nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ]
-				&& nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ].light !== undefined ) {
-
-				parser.getDependency( 'light', nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ].light ).then( resolve );
-
-			} else {
-
-				resolve( new THREE.Object3D() );
-
-			}
-
-		} ).then( function ( node ) {
-
-			if ( nodeDef.name !== undefined ) {
-
-				node.name = THREE.PropertyBinding.sanitizeNodeName( nodeDef.name );
-
-			}
-
-			assignExtrasToUserData( node, nodeDef );
-
-			if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
-
-			if ( nodeDef.matrix !== undefined ) {
-
-				var matrix = new THREE.Matrix4();
-				matrix.fromArray( nodeDef.matrix );
-				node.applyMatrix( matrix );
-
-			} else {
-
-				if ( nodeDef.translation !== undefined ) {
-
-					node.position.fromArray( nodeDef.translation );
-
-				}
-
-				if ( nodeDef.rotation !== undefined ) {
-
-					node.quaternion.fromArray( nodeDef.rotation );
-
-				}
-
-				if ( nodeDef.scale !== undefined ) {
-
-					node.scale.fromArray( nodeDef.scale );
-
-				}
-
-			}
-
-			return node;
-
-		} );
-
-	};
-
-	/**
-	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
-	 * @param {number} sceneIndex
-	 * @return {Promise<THREE.Scene>}
-	 */
-	GLTFParser.prototype.loadScene = function () {
-
-		// scene node hierachy builder
-
-		function buildNodeHierachy( nodeId, parentObject, json, parser ) {
-
-			var nodeDef = json.nodes[ nodeId ];
-
-			return parser.getDependency( 'node', nodeId ).then( function ( node ) {
-
-				if ( nodeDef.skin === undefined ) return node;
-
-				// build skeleton here as well
-
-				var skinEntry;
-
-				return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
-
-					skinEntry = skin;
-
-					var pendingJoints = [];
-
-					for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
-
-						pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
-
-					}
-
-					return Promise.all( pendingJoints );
-
-				} ).then( function ( jointNodes ) {
-
-					var meshes = node.isGroup === true ? node.children : [ node ];
-
-					for ( var i = 0, il = meshes.length; i < il; i ++ ) {
-
-						var mesh = meshes[ i ];
-
-						var bones = [];
-						var boneInverses = [];
-
-						for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) {
-
-							var jointNode = jointNodes[ j ];
-
-							if ( jointNode ) {
-
-								bones.push( jointNode );
-
-								var mat = new THREE.Matrix4();
-
-								if ( skinEntry.inverseBindMatrices !== undefined ) {
-
-									mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
-
-								}
-
-								boneInverses.push( mat );
-
-							} else {
-
-								console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
-
-							}
-
-						}
-
-						mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
-
-					};
-
-					return node;
-
-				} );
-
-			} ).then( function ( node ) {
-
-				// build node hierachy
-
-				parentObject.add( node );
-
-				var pending = [];
-
-				if ( nodeDef.children ) {
-
-					var children = nodeDef.children;
-
-					for ( var i = 0, il = children.length; i < il; i ++ ) {
-
-						var child = children[ i ];
-						pending.push( buildNodeHierachy( child, node, json, parser ) );
-
-					}
-
-				}
-
-				return Promise.all( pending );
-
-			} );
-
-		}
-
-		return function loadScene( sceneIndex ) {
-
-			var json = this.json;
-			var extensions = this.extensions;
-			var sceneDef = this.json.scenes[ sceneIndex ];
-			var parser = this;
-
-			var scene = new THREE.Scene();
-			if ( sceneDef.name !== undefined ) scene.name = sceneDef.name;
-
-			assignExtrasToUserData( scene, sceneDef );
-
-			if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
-
-			var nodeIds = sceneDef.nodes || [];
-
-			var pending = [];
-
-			for ( var i = 0, il = nodeIds.length; i < il; i ++ ) {
-
-				pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
-
-			}
-
-			return Promise.all( pending ).then( function () {
-
-				return scene;
-
-			} );
-
-		};
-
-	}();
-
-	return GLTFLoader;
-
-} )();

+ 0 - 1051
public/h5/h5/hybrid/html/js/OrbitControls.js

@@ -1,1051 +0,0 @@
-/**
- * @author qiao / https://github.com/qiao
- * @author mrdoob / http://mrdoob.com
- * @author alteredq / http://alteredqualia.com/
- * @author WestLangley / http://github.com/WestLangley
- * @author erich666 / http://erichaines.com
- */
-
-// This set of controls performs orbiting, dollying (zooming), and panning.
-// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
-//
-//    Orbit - left mouse / touch: one-finger move
-//    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
-//    Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
-
-THREE.OrbitControls = function ( object, domElement ) {
-
-	this.object = object;
-
-	this.domElement = ( domElement !== undefined ) ? domElement : document;
-
-	// Set to false to disable this control
-	this.enabled = true;
-
-	// "target" sets the location of focus, where the object orbits around
-	this.target = new THREE.Vector3();
-
-	// How far you can dolly in and out ( PerspectiveCamera only )
-	this.minDistance = 0;
-	this.maxDistance = Infinity;
-
-	// How far you can zoom in and out ( OrthographicCamera only )
-	this.minZoom = 0;
-	this.maxZoom = Infinity;
-
-	// How far you can orbit vertically, upper and lower limits.
-	// Range is 0 to Math.PI radians.
-	this.minPolarAngle = 0; // radians
-	this.maxPolarAngle = Math.PI; // radians
-
-	// How far you can orbit horizontally, upper and lower limits.
-	// If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ].
-	this.minAzimuthAngle = - Infinity; // radians
-	this.maxAzimuthAngle = Infinity; // radians
-
-	// Set to true to enable damping (inertia)
-	// If damping is enabled, you must call controls.update() in your animation loop
-	this.enableDamping = false;
-	this.dampingFactor = 0.25;
-
-	// This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
-	// Set to false to disable zooming
-	this.enableZoom = true;
-	this.zoomSpeed = 1.0;
-
-	// Set to false to disable rotating
-	this.enableRotate = true;
-	this.rotateSpeed = 1.0;
-
-	// Set to false to disable panning
-	this.enablePan = true;
-	this.panSpeed = 1.0;
-	this.screenSpacePanning = false; // if true, pan in screen-space
-	this.keyPanSpeed = 7.0;	// pixels moved per arrow key push
-
-	// Set to true to automatically rotate around the target
-	// If auto-rotate is enabled, you must call controls.update() in your animation loop
-	this.autoRotate = false;
-	this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60
-
-	// Set to false to disable use of the keys
-	this.enableKeys = true;
-
-	// The four arrow keys
-	this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 };
-
-	// Mouse buttons
-	this.mouseButtons = { LEFT: THREE.MOUSE.LEFT, MIDDLE: THREE.MOUSE.MIDDLE, RIGHT: THREE.MOUSE.RIGHT };
-
-	// for reset
-	this.target0 = this.target.clone();
-	this.position0 = this.object.position.clone();
-	this.zoom0 = this.object.zoom;
-
-	//
-	// public methods
-	//
-
-	this.getPolarAngle = function () {
-
-		return spherical.phi;
-
-	};
-
-	this.getAzimuthalAngle = function () {
-
-		return spherical.theta;
-
-	};
-
-	this.saveState = function () {
-
-		scope.target0.copy( scope.target );
-		scope.position0.copy( scope.object.position );
-		scope.zoom0 = scope.object.zoom;
-
-	};
-
-	this.reset = function () {
-
-		scope.target.copy( scope.target0 );
-		scope.object.position.copy( scope.position0 );
-		scope.object.zoom = scope.zoom0;
-
-		scope.object.updateProjectionMatrix();
-		scope.dispatchEvent( changeEvent );
-
-		scope.update();
-
-		state = STATE.NONE;
-
-	};
-
-	// this method is exposed, but perhaps it would be better if we can make it private...
-	this.update = function () {
-
-		var offset = new THREE.Vector3();
-
-		// so camera.up is the orbit axis
-		var quat = new THREE.Quaternion().setFromUnitVectors( object.up, new THREE.Vector3( 0, 1, 0 ) );
-		var quatInverse = quat.clone().inverse();
-
-		var lastPosition = new THREE.Vector3();
-		var lastQuaternion = new THREE.Quaternion();
-
-		return function update() {
-
-			var position = scope.object.position;
-
-			offset.copy( position ).sub( scope.target );
-
-			// rotate offset to "y-axis-is-up" space
-			offset.applyQuaternion( quat );
-
-			// angle from z-axis around y-axis
-			spherical.setFromVector3( offset );
-
-			if ( scope.autoRotate && state === STATE.NONE ) {
-
-				rotateLeft( getAutoRotationAngle() );
-
-			}
-
-			spherical.theta += sphericalDelta.theta;
-			spherical.phi += sphericalDelta.phi;
-
-			// restrict theta to be between desired limits
-			spherical.theta = Math.max( scope.minAzimuthAngle, Math.min( scope.maxAzimuthAngle, spherical.theta ) );
-
-			// restrict phi to be between desired limits
-			spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
-
-			spherical.makeSafe();
-
-
-			spherical.radius *= scale;
-
-			// restrict radius to be between desired limits
-			spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
-
-			// move target to panned location
-			scope.target.add( panOffset );
-
-			offset.setFromSpherical( spherical );
-
-			// rotate offset back to "camera-up-vector-is-up" space
-			offset.applyQuaternion( quatInverse );
-
-			position.copy( scope.target ).add( offset );
-
-			scope.object.lookAt( scope.target );
-
-			if ( scope.enableDamping === true ) {
-
-				sphericalDelta.theta *= ( 1 - scope.dampingFactor );
-				sphericalDelta.phi *= ( 1 - scope.dampingFactor );
-
-				panOffset.multiplyScalar( 1 - scope.dampingFactor );
-
-			} else {
-
-				sphericalDelta.set( 0, 0, 0 );
-
-				panOffset.set( 0, 0, 0 );
-
-			}
-
-			scale = 1;
-
-			// update condition is:
-			// min(camera displacement, camera rotation in radians)^2 > EPS
-			// using small-angle approximation cos(x/2) = 1 - x^2 / 8
-
-			if ( zoomChanged ||
-				lastPosition.distanceToSquared( scope.object.position ) > EPS ||
-				8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
-
-				scope.dispatchEvent( changeEvent );
-
-				lastPosition.copy( scope.object.position );
-				lastQuaternion.copy( scope.object.quaternion );
-				zoomChanged = false;
-
-				return true;
-
-			}
-
-			return false;
-
-		};
-
-	}();
-
-	this.dispose = function () {
-
-		scope.domElement.removeEventListener( 'contextmenu', onContextMenu, false );
-		scope.domElement.removeEventListener( 'mousedown', onMouseDown, false );
-		scope.domElement.removeEventListener( 'wheel', onMouseWheel, false );
-
-		scope.domElement.removeEventListener( 'touchstart', onTouchStart, false );
-		scope.domElement.removeEventListener( 'touchend', onTouchEnd, false );
-		scope.domElement.removeEventListener( 'touchmove', onTouchMove, false );
-
-		document.removeEventListener( 'mousemove', onMouseMove, false );
-		document.removeEventListener( 'mouseup', onMouseUp, false );
-
-		window.removeEventListener( 'keydown', onKeyDown, false );
-
-		//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
-
-	};
-
-	//
-	// internals
-	//
-
-	var scope = this;
-
-	var changeEvent = { type: 'change' };
-	var startEvent = { type: 'start' };
-	var endEvent = { type: 'end' };
-
-	var STATE = { NONE: - 1, ROTATE: 0, DOLLY: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_DOLLY_PAN: 4 };
-
-	var state = STATE.NONE;
-
-	var EPS = 0.000001;
-
-	// current position in spherical coordinates
-	var spherical = new THREE.Spherical();
-	var sphericalDelta = new THREE.Spherical();
-
-	var scale = 1;
-	var panOffset = new THREE.Vector3();
-	var zoomChanged = false;
-
-	var rotateStart = new THREE.Vector2();
-	var rotateEnd = new THREE.Vector2();
-	var rotateDelta = new THREE.Vector2();
-
-	var panStart = new THREE.Vector2();
-	var panEnd = new THREE.Vector2();
-	var panDelta = new THREE.Vector2();
-
-	var dollyStart = new THREE.Vector2();
-	var dollyEnd = new THREE.Vector2();
-	var dollyDelta = new THREE.Vector2();
-
-	function getAutoRotationAngle() {
-
-		return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
-
-	}
-
-	function getZoomScale() {
-
-		return Math.pow( 0.95, scope.zoomSpeed );
-
-	}
-
-	function rotateLeft( angle ) {
-
-		sphericalDelta.theta -= angle;
-
-	}
-
-	function rotateUp( angle ) {
-
-		sphericalDelta.phi -= angle;
-
-	}
-
-	var panLeft = function () {
-
-		var v = new THREE.Vector3();
-
-		return function panLeft( distance, objectMatrix ) {
-
-			v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
-			v.multiplyScalar( - distance );
-
-			panOffset.add( v );
-
-		};
-
-	}();
-
-	var panUp = function () {
-
-		var v = new THREE.Vector3();
-
-		return function panUp( distance, objectMatrix ) {
-
-			if ( scope.screenSpacePanning === true ) {
-
-				v.setFromMatrixColumn( objectMatrix, 1 );
-
-			} else {
-
-				v.setFromMatrixColumn( objectMatrix, 0 );
-				v.crossVectors( scope.object.up, v );
-
-			}
-
-			v.multiplyScalar( distance );
-
-			panOffset.add( v );
-
-		};
-
-	}();
-
-	// deltaX and deltaY are in pixels; right and down are positive
-	var pan = function () {
-
-		var offset = new THREE.Vector3();
-
-		return function pan( deltaX, deltaY ) {
-
-			var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
-
-			if ( scope.object.isPerspectiveCamera ) {
-
-				// perspective
-				var position = scope.object.position;
-				offset.copy( position ).sub( scope.target );
-				var targetDistance = offset.length();
-
-				// half of the fov is center to top of screen
-				targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
-
-				// we use only clientHeight here so aspect ratio does not distort speed
-				panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
-				panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
-
-			} else if ( scope.object.isOrthographicCamera ) {
-
-				// orthographic
-				panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
-				panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
-
-			} else {
-
-				// camera neither orthographic nor perspective
-				console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
-				scope.enablePan = false;
-
-			}
-
-		};
-
-	}();
-
-	function dollyIn( dollyScale ) {
-
-		if ( scope.object.isPerspectiveCamera ) {
-
-			scale /= dollyScale;
-
-		} else if ( scope.object.isOrthographicCamera ) {
-
-			scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) );
-			scope.object.updateProjectionMatrix();
-			zoomChanged = true;
-
-		} else {
-
-			console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
-			scope.enableZoom = false;
-
-		}
-
-	}
-
-	function dollyOut( dollyScale ) {
-
-		if ( scope.object.isPerspectiveCamera ) {
-
-			scale *= dollyScale;
-
-		} else if ( scope.object.isOrthographicCamera ) {
-
-			scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) );
-			scope.object.updateProjectionMatrix();
-			zoomChanged = true;
-
-		} else {
-
-			console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
-			scope.enableZoom = false;
-
-		}
-
-	}
-
-	//
-	// event callbacks - update the object state
-	//
-
-	function handleMouseDownRotate( event ) {
-
-		//console.log( 'handleMouseDownRotate' );
-
-		rotateStart.set( event.clientX, event.clientY );
-
-	}
-
-	function handleMouseDownDolly( event ) {
-
-		//console.log( 'handleMouseDownDolly' );
-
-		dollyStart.set( event.clientX, event.clientY );
-
-	}
-
-	function handleMouseDownPan( event ) {
-
-		//console.log( 'handleMouseDownPan' );
-
-		panStart.set( event.clientX, event.clientY );
-
-	}
-
-	function handleMouseMoveRotate( event ) {
-
-		//console.log( 'handleMouseMoveRotate' );
-
-		rotateEnd.set( event.clientX, event.clientY );
-
-		rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
-
-		var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
-
-		rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
-
-		rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
-
-		rotateStart.copy( rotateEnd );
-
-		scope.update();
-
-	}
-
-	function handleMouseMoveDolly( event ) {
-
-		//console.log( 'handleMouseMoveDolly' );
-
-		dollyEnd.set( event.clientX, event.clientY );
-
-		dollyDelta.subVectors( dollyEnd, dollyStart );
-
-		if ( dollyDelta.y > 0 ) {
-
-			dollyIn( getZoomScale() );
-
-		} else if ( dollyDelta.y < 0 ) {
-
-			dollyOut( getZoomScale() );
-
-		}
-
-		dollyStart.copy( dollyEnd );
-
-		scope.update();
-
-	}
-
-	function handleMouseMovePan( event ) {
-
-		//console.log( 'handleMouseMovePan' );
-
-		panEnd.set( event.clientX, event.clientY );
-
-		panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
-
-		pan( panDelta.x, panDelta.y );
-
-		panStart.copy( panEnd );
-
-		scope.update();
-
-	}
-
-	function handleMouseUp( event ) {
-
-		// console.log( 'handleMouseUp' );
-
-	}
-
-	function handleMouseWheel( event ) {
-
-		// console.log( 'handleMouseWheel' );
-
-		if ( event.deltaY < 0 ) {
-
-			dollyOut( getZoomScale() );
-
-		} else if ( event.deltaY > 0 ) {
-
-			dollyIn( getZoomScale() );
-
-		}
-
-		scope.update();
-
-	}
-
-	function handleKeyDown( event ) {
-
-		//console.log( 'handleKeyDown' );
-
-		switch ( event.keyCode ) {
-
-			case scope.keys.UP:
-				pan( 0, scope.keyPanSpeed );
-				scope.update();
-				break;
-
-			case scope.keys.BOTTOM:
-				pan( 0, - scope.keyPanSpeed );
-				scope.update();
-				break;
-
-			case scope.keys.LEFT:
-				pan( scope.keyPanSpeed, 0 );
-				scope.update();
-				break;
-
-			case scope.keys.RIGHT:
-				pan( - scope.keyPanSpeed, 0 );
-				scope.update();
-				break;
-
-		}
-
-	}
-
-	function handleTouchStartRotate( event ) {
-
-		//console.log( 'handleTouchStartRotate' );
-
-		rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
-
-	}
-
-	function handleTouchStartDollyPan( event ) {
-
-		//console.log( 'handleTouchStartDollyPan' );
-
-		if ( scope.enableZoom ) {
-
-			var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
-			var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
-
-			var distance = Math.sqrt( dx * dx + dy * dy );
-
-			dollyStart.set( 0, distance );
-
-		}
-
-		if ( scope.enablePan ) {
-
-			var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
-			var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
-
-			panStart.set( x, y );
-
-		}
-
-	}
-
-	function handleTouchMoveRotate( event ) {
-
-		//console.log( 'handleTouchMoveRotate' );
-
-		rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
-
-		rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
-
-		var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
-
-		rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
-
-		rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
-
-		rotateStart.copy( rotateEnd );
-
-		scope.update();
-
-	}
-
-	function handleTouchMoveDollyPan( event ) {
-
-		//console.log( 'handleTouchMoveDollyPan' );
-
-		if ( scope.enableZoom ) {
-
-			var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
-			var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
-
-			var distance = Math.sqrt( dx * dx + dy * dy );
-
-			dollyEnd.set( 0, distance );
-
-			dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
-
-			dollyIn( dollyDelta.y );
-
-			dollyStart.copy( dollyEnd );
-
-		}
-
-		if ( scope.enablePan ) {
-
-			var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
-			var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
-
-			panEnd.set( x, y );
-
-			panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
-
-			pan( panDelta.x, panDelta.y );
-
-			panStart.copy( panEnd );
-
-		}
-
-		scope.update();
-
-	}
-
-	function handleTouchEnd( event ) {
-
-		//console.log( 'handleTouchEnd' );
-
-	}
-
-	//
-	// event handlers - FSM: listen for events and reset state
-	//
-
-	function onMouseDown( event ) {
-
-		if ( scope.enabled === false ) return;
-
-		event.preventDefault();
-
-		switch ( event.button ) {
-
-			case scope.mouseButtons.LEFT:
-
-				if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
-
-					if ( scope.enablePan === false ) return;
-
-					handleMouseDownPan( event );
-
-					state = STATE.PAN;
-
-				} else {
-
-					if ( scope.enableRotate === false ) return;
-
-					handleMouseDownRotate( event );
-
-					state = STATE.ROTATE;
-
-				}
-
-				break;
-
-			case scope.mouseButtons.MIDDLE:
-
-				if ( scope.enableZoom === false ) return;
-
-				handleMouseDownDolly( event );
-
-				state = STATE.DOLLY;
-
-				break;
-
-			case scope.mouseButtons.RIGHT:
-
-				if ( scope.enablePan === false ) return;
-
-				handleMouseDownPan( event );
-
-				state = STATE.PAN;
-
-				break;
-
-		}
-
-		if ( state !== STATE.NONE ) {
-
-			document.addEventListener( 'mousemove', onMouseMove, false );
-			document.addEventListener( 'mouseup', onMouseUp, false );
-
-			scope.dispatchEvent( startEvent );
-
-		}
-
-	}
-
-	function onMouseMove( event ) {
-
-		if ( scope.enabled === false ) return;
-
-		event.preventDefault();
-
-		switch ( state ) {
-
-			case STATE.ROTATE:
-
-				if ( scope.enableRotate === false ) return;
-
-				handleMouseMoveRotate( event );
-
-				break;
-
-			case STATE.DOLLY:
-
-				if ( scope.enableZoom === false ) return;
-
-				handleMouseMoveDolly( event );
-
-				break;
-
-			case STATE.PAN:
-
-				if ( scope.enablePan === false ) return;
-
-				handleMouseMovePan( event );
-
-				break;
-
-		}
-
-	}
-
-	function onMouseUp( event ) {
-
-		if ( scope.enabled === false ) return;
-
-		handleMouseUp( event );
-
-		document.removeEventListener( 'mousemove', onMouseMove, false );
-		document.removeEventListener( 'mouseup', onMouseUp, false );
-
-		scope.dispatchEvent( endEvent );
-
-		state = STATE.NONE;
-
-	}
-
-	function onMouseWheel( event ) {
-
-		if ( scope.enabled === false || scope.enableZoom === false || ( state !== STATE.NONE && state !== STATE.ROTATE ) ) return;
-
-		event.preventDefault();
-		event.stopPropagation();
-
-		scope.dispatchEvent( startEvent );
-
-		handleMouseWheel( event );
-
-		scope.dispatchEvent( endEvent );
-
-	}
-
-	function onKeyDown( event ) {
-
-		if ( scope.enabled === false || scope.enableKeys === false || scope.enablePan === false ) return;
-
-		handleKeyDown( event );
-
-	}
-
-	function onTouchStart( event ) {
-
-		if ( scope.enabled === false ) return;
-
-		event.preventDefault();
-
-		switch ( event.touches.length ) {
-
-			case 1:	// one-fingered touch: rotate
-
-				if ( scope.enableRotate === false ) return;
-
-				handleTouchStartRotate( event );
-
-				state = STATE.TOUCH_ROTATE;
-
-				break;
-
-			case 2:	// two-fingered touch: dolly-pan
-
-				if ( scope.enableZoom === false && scope.enablePan === false ) return;
-
-				handleTouchStartDollyPan( event );
-
-				state = STATE.TOUCH_DOLLY_PAN;
-
-				break;
-
-			default:
-
-				state = STATE.NONE;
-
-		}
-
-		if ( state !== STATE.NONE ) {
-
-			scope.dispatchEvent( startEvent );
-
-		}
-
-	}
-
-	function onTouchMove( event ) {
-
-		if ( scope.enabled === false ) return;
-
-		event.preventDefault();
-		event.stopPropagation();
-
-		switch ( event.touches.length ) {
-
-			case 1: // one-fingered touch: rotate
-
-				if ( scope.enableRotate === false ) return;
-				if ( state !== STATE.TOUCH_ROTATE ) return; // is this needed?
-
-				handleTouchMoveRotate( event );
-
-				break;
-
-			case 2: // two-fingered touch: dolly-pan
-
-				if ( scope.enableZoom === false && scope.enablePan === false ) return;
-				if ( state !== STATE.TOUCH_DOLLY_PAN ) return; // is this needed?
-
-				handleTouchMoveDollyPan( event );
-
-				break;
-
-			default:
-
-				state = STATE.NONE;
-
-		}
-
-	}
-
-	function onTouchEnd( event ) {
-
-		if ( scope.enabled === false ) return;
-
-		handleTouchEnd( event );
-
-		scope.dispatchEvent( endEvent );
-
-		state = STATE.NONE;
-
-	}
-
-	function onContextMenu( event ) {
-
-		if ( scope.enabled === false ) return;
-
-		event.preventDefault();
-
-	}
-
-	//
-
-	scope.domElement.addEventListener( 'contextmenu', onContextMenu, false );
-
-	scope.domElement.addEventListener( 'mousedown', onMouseDown, false );
-	scope.domElement.addEventListener( 'wheel', onMouseWheel, false );
-
-	scope.domElement.addEventListener( 'touchstart', onTouchStart, false );
-	scope.domElement.addEventListener( 'touchend', onTouchEnd, false );
-	scope.domElement.addEventListener( 'touchmove', onTouchMove, false );
-
-	window.addEventListener( 'keydown', onKeyDown, false );
-
-	// force an update at start
-
-	this.update();
-
-};
-
-THREE.OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype );
-THREE.OrbitControls.prototype.constructor = THREE.OrbitControls;
-
-Object.defineProperties( THREE.OrbitControls.prototype, {
-
-	center: {
-
-		get: function () {
-
-			console.warn( 'THREE.OrbitControls: .center has been renamed to .target' );
-			return this.target;
-
-		}
-
-	},
-
-	// backward compatibility
-
-	noZoom: {
-
-		get: function () {
-
-			console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' );
-			return ! this.enableZoom;
-
-		},
-
-		set: function ( value ) {
-
-			console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' );
-			this.enableZoom = ! value;
-
-		}
-
-	},
-
-	noRotate: {
-
-		get: function () {
-
-			console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' );
-			return ! this.enableRotate;
-
-		},
-
-		set: function ( value ) {
-
-			console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' );
-			this.enableRotate = ! value;
-
-		}
-
-	},
-
-	noPan: {
-
-		get: function () {
-
-			console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' );
-			return ! this.enablePan;
-
-		},
-
-		set: function ( value ) {
-
-			console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' );
-			this.enablePan = ! value;
-
-		}
-
-	},
-
-	noKeys: {
-
-		get: function () {
-
-			console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' );
-			return ! this.enableKeys;
-
-		},
-
-		set: function ( value ) {
-
-			console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' );
-			this.enableKeys = ! value;
-
-		}
-
-	},
-
-	staticMoving: {
-
-		get: function () {
-
-			console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' );
-			return ! this.enableDamping;
-
-		},
-
-		set: function ( value ) {
-
-			console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' );
-			this.enableDamping = ! value;
-
-		}
-
-	},
-
-	dynamicDampingFactor: {
-
-		get: function () {
-
-			console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' );
-			return this.dampingFactor;
-
-		},
-
-		set: function ( value ) {
-
-			console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' );
-			this.dampingFactor = value;
-
-		}
-
-	}
-
-} );

+ 0 - 94
public/h5/h5/hybrid/html/js/WebGL.js

@@ -1,94 +0,0 @@
-/**
- * @author alteredq / http://alteredqualia.com/
- * @author mr.doob / http://mrdoob.com/
- */
-
-var WEBGL = {
-
-	isWebGLAvailable: function () {
-
-		try {
-
-			var canvas = document.createElement( 'canvas' );
-			return !! ( window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ) );
-
-		} catch ( e ) {
-
-			return false;
-
-		}
-
-	},
-
-	isWebGL2Available: function () {
-
-		try {
-
-			var canvas = document.createElement( 'canvas' );
-			return !! ( window.WebGL2RenderingContext && canvas.getContext( 'webgl2' ) );
-
-		} catch ( e ) {
-
-			return false;
-
-		}
-
-	},
-
-	getWebGLErrorMessage: function () {
-
-		return this.getErrorMessage( 1 );
-
-	},
-
-	getWebGL2ErrorMessage: function () {
-
-		return this.getErrorMessage( 2 );
-
-	},
-
-	getErrorMessage: function ( version ) {
-
-		var names = {
-			1: 'WebGL',
-			2: 'WebGL 2'
-		};
-
-		var contexts = {
-			1: window.WebGLRenderingContext,
-			2: window.WebGL2RenderingContext
-		};
-
-		var message = 'Your $0 does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation" style="color:#000">$1</a>';
-
-		var element = document.createElement( 'div' );
-		element.id = 'webglmessage';
-		element.style.fontFamily = 'monospace';
-		element.style.fontSize = '13px';
-		element.style.fontWeight = 'normal';
-		element.style.textAlign = 'center';
-		element.style.background = '#fff';
-		element.style.color = '#000';
-		element.style.padding = '1.5em';
-		element.style.width = '400px';
-		element.style.margin = '5em auto 0';
-
-		if ( contexts[ version ] ) {
-
-			message = message.replace( '$0', 'graphics card' );
-
-		} else {
-
-			message = message.replace( '$0', 'browser' );
-
-		}
-
-		message = message.replace( '$1', names[ version ] );
-
-		element.innerHTML = message;
-
-		return element;
-
-	}
-
-};

+ 0 - 460
public/h5/h5/hybrid/html/js/gt4.js

@@ -1,460 +0,0 @@
-"v4.1.1 Geetest Inc.";
-
-(function (window) {
-    "use strict";
-    if (typeof window === 'undefined') {
-        throw new Error('Geetest requires browser environment');
-    }
-
-var document = window.document;
-var Math = window.Math;
-var head = document.getElementsByTagName("head")[0];
-var TIMEOUT = 10000;
-
-function _Object(obj) {
-    this._obj = obj;
-}
-
-_Object.prototype = {
-    _each: function (process) {
-        var _obj = this._obj;
-        for (var k in _obj) {
-            if (_obj.hasOwnProperty(k)) {
-                process(k, _obj[k]);
-            }
-        }
-        return this;
-    },
-    _extend: function (obj){
-        var self = this;
-        new _Object(obj)._each(function (key, value){
-            self._obj[key] = value;
-        })
-    }
-};
-
-var uuid = function () {
-        return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function (c) {
-            var r = Math.random() * 16 | 0;
-            var v = c === 'x' ? r : (r & 0x3 | 0x8);
-            return v.toString(16);
-        });
-    };
-
-function Config(config) {
-    var self = this;
-    new _Object(config)._each(function (key, value) {
-        self[key] = value;
-    });
-}
-
-Config.prototype = {
-    apiServers: ['gcaptcha4.geetest.com','gcaptcha4.geevisit.com'],
-    staticServers: ["static.geetest.com",'static.geevisit.com', "dn-staticdown.qbox.me"],
-    protocol: 'http://',
-    typePath: '/load',
-    fallback_config: {
-        bypass: {
-            staticServers: ["static.geetest.com",'static.geevisit.com', "dn-staticdown.qbox.me"],
-            type: 'bypass',
-            bypass: '/v4/bypass.js'
-        }
-    },
-    _get_fallback_config: function () {
-        var self = this;
-        if (isString(self.type)) {
-            return self.fallback_config[self.type];
-        } else {
-            return self.fallback_config.bypass;
-        }
-    },
-    _extend: function (obj) {
-        var self = this;
-        new _Object(obj)._each(function (key, value) {
-            self[key] = value;
-        })
-    }
-};
-var isNumber = function (value) {
-    return (typeof value === 'number');
-};
-var isString = function (value) {
-    return (typeof value === 'string');
-};
-var isBoolean = function (value) {
-    return (typeof value === 'boolean');
-};
-var isObject = function (value) {
-    return (typeof value === 'object' && value !== null);
-};
-var isFunction = function (value) {
-    return (typeof value === 'function');
-};
-var MOBILE = /Mobi/i.test(navigator.userAgent);
-
-var callbacks = {};
-var status = {};
-
-var random = function () {
-    return parseInt(Math.random() * 10000) + (new Date()).valueOf();
-};
-
-// bind 函数polify, 不带new功能的bind
-
-var bind = function(target,context){
-    if(typeof target !== 'function'){
-        return;
-    }
-    var args = Array.prototype.slice.call(arguments,2);
-
-    if(Function.prototype.bind){
-        return target.bind(context, args);
-    }else {
-        return function(){
-            var _args = Array.prototype.slice.call(arguments);
-            return target.apply(context,args.concat(_args));
-        }
-    }
-}
-
-
-
-var toString = Object.prototype.toString;
-
-var _isFunction = function(obj) {
-  return typeof(obj) === 'function';
-};
-var _isObject = function(obj) {
-  return obj === Object(obj);
-};
-var _isArray = function(obj) {
-  return toString.call(obj) == '[object Array]';
-};
-var _isDate = function(obj) {
-  return toString.call(obj) == '[object Date]';
-};
-var _isRegExp = function(obj) {
-  return toString.call(obj) == '[object RegExp]';
-};
-var _isBoolean = function(obj) {
-  return toString.call(obj) == '[object Boolean]';
-};
-
-
-function resolveKey(input){
-  return  input.replace(/(\S)(_([a-zA-Z]))/g, function(match, $1, $2, $3){
-          return $1 + $3.toUpperCase() || "";
-  })
-}
-
-function camelizeKeys(input, convert){
-  if(!_isObject(input) || _isDate(input) || _isRegExp(input) || _isBoolean(input) || _isFunction(input)){
-      return convert ? resolveKey(input) : input;
-  }
-
-  if(_isArray(input)){
-      var temp = [];
-      for(var i = 0; i < input.length; i++){
-          temp.push(camelizeKeys(input[i]));
-      }
-
-  }else {
-      var temp = {};
-      for(var prop in input){
-          if(input.hasOwnProperty(prop)){
-              temp[camelizeKeys(prop, true)] = camelizeKeys(input[prop]);
-          }
-      }
-  }
-  return temp;
-}
-
-var loadScript = function (url, cb, timeout) {
-    var script = document.createElement("script");
-    script.charset = "UTF-8";
-    script.async = true;
-
-    // 对geetest的静态资源添加 crossOrigin
-    if ( /static\.geetest\.com/g.test(url)) {
-        script.crossOrigin = "anonymous";
-    }
-
-    script.onerror = function () {
-        cb(true);
-        // 错误触发了,超时逻辑就不用了
-        loaded = true;
-    };
-    var loaded = false;
-    script.onload = script.onreadystatechange = function () {
-        if (!loaded &&
-            (!script.readyState ||
-            "loaded" === script.readyState ||
-            "complete" === script.readyState)) {
-
-            loaded = true;
-            setTimeout(function () {
-                cb(false);
-            }, 0);
-        }
-    };
-    script.src = url;
-    head.appendChild(script);
-
-    setTimeout(function () {
-        if (!loaded) {
-            script.onerror = script.onload = null;
-            script.remove && script.remove();
-            cb(true);
-        }
-    }, timeout || TIMEOUT);
-};
-
-var normalizeDomain = function (domain) {
-    // special domain: uems.sysu.edu.cn/jwxt/geetest/
-    // return domain.replace(/^https?:\/\/|\/.*$/g, ''); uems.sysu.edu.cn
-    return domain.replace(/^https?:\/\/|\/$/g, ''); // uems.sysu.edu.cn/jwxt/geetest
-};
-var normalizePath = function (path) {
-    path = path.replace(/\/+/g, '/');
-    if (path.indexOf('/') !== 0) {
-        path = '/' + path;
-    }
-    return path;
-};
-var normalizeQuery = function (query) {
-    if (!query) {
-        return '';
-    }
-    var q = '?';
-    new _Object(query)._each(function (key, value) {
-        if (isString(value) || isNumber(value) || isBoolean(value)) {
-            q = q + encodeURIComponent(key) + '=' + encodeURIComponent(value) + '&';
-        }
-    });
-    if (q === '?') {
-        q = '';
-    }
-    return q.replace(/&$/, '');
-};
-var makeURL = function (protocol, domain, path, query) {
-    domain = normalizeDomain(domain);
-
-    var url = normalizePath(path) + normalizeQuery(query);
-    if (domain) {
-        url = protocol + domain + url;
-    }
-
-    return url;
-};
-
-var load = function (config, protocol, domains, path, query, cb, handleCb) {
-    var tryRequest = function (at) {
-
-        // 处理jsonp回调,这里为了保证每个不同jsonp都有唯一的回调函数
-        if(handleCb){
-            var cbName = "geetest_" + random();
-            // 需要与预先定义好cbname参数,删除对象
-            window[cbName] = bind(handleCb, null, cbName);
-            query.callback = cbName;
-        }
-        var url = makeURL(protocol, domains[at], path, query);
-        loadScript(url, function (err) {
-            if (err) {
-                // 超时或者出错的时候 移除回调
-                if(cbName){
-                  try {
-                     window[cbName] = function(){
-                       window[cbName] = null;
-                      }
-                    } catch (e) {}
-                }
-
-                if (at >= domains.length - 1) {
-                    cb(true);
-                    // report gettype error
-                } else {
-                    tryRequest(at + 1);
-                }
-            } else {
-                cb(false);
-            }
-        }, config.timeout);
-    };
-    tryRequest(0);
-};
-
-
-var jsonp = function (domains, path, config, callback) {
-
-    var handleCb = function (cbName, data) {
-
-        // 保证只执行一次,全部超时的情况下不会再触发;
-
-        if (data.status == 'success') {
-            callback(data.data);
-        } else if (!data.status) {
-            callback(data);
-        } else {
-            //接口有返回,但是返回了错误状态,进入报错逻辑
-            callback(data);
-        }
-        window[cbName] = undefined;
-        try {
-            delete window[cbName];
-        } catch (e) {
-        }
-    };
-
-    load(config, config.protocol, domains, path, {
-        captcha_id: config.captchaId,
-        challenge: config.challenge || uuid(),
-        client_type: MOBILE? 'h5':'web',
-        risk_type: config.riskType,
-        call_type: config.callType,
-        lang: config.language? config.language : navigator.appName === 'Netscape' ? navigator.language.toLowerCase() : navigator.userLanguage.toLowerCase()
-    }, function (err) {
-        // 网络问题接口没有返回,直接使用本地验证码,走宕机模式
-        // 这里可以添加用户的逻辑
-            if(err && typeof config.offlineCb === 'function'){
-                // 执行自己的宕机
-                config.offlineCb();
-                return;
-            }
-
-           if(err){
-            callback(config._get_fallback_config());
-           }
-    }, handleCb);
-};
-
-var reportError = function (config, url) {
-    load(config, config.protocol, ['monitor.geetest.com'], '/monitor/send', {
-        time: Date.now().getTime(),
-        captcha_id: config.gt,
-        challenge: config.challenge,
-        exception_url: url,
-        error_code: config.error_code
-    }, function (err) {})
-}
-
-var throwError = function (errorType, config, errObj) {
-    var errors = {
-        networkError: '网络错误',
-        gtTypeError: 'gt字段不是字符串类型'
-    };
-    if (typeof config.onError === 'function') {
-        config.onError({
-            desc: errObj.desc,
-            msg: errObj.msg,
-            code: errObj.code
-        });
-    } else {
-        throw new Error(errors[errorType]);
-    }
-};
-
-var detect = function () {
-    return window.Geetest || document.getElementById("gt_lib");
-};
-
-if (detect()) {
-    status.slide = "loaded";
-}
-
-window.initGeetest4 = function (userConfig,callback) {
-
-    var config = new Config(userConfig);
-    if (userConfig.https) {
-        config.protocol = 'https://';
-    } else if (!userConfig.protocol) {
-        config.protocol = window.location.protocol + '//';
-    }
-
-
-    if (isObject(userConfig.getType)) {
-        config._extend(userConfig.getType);
-    }
-
-    jsonp(config.apiServers , config.typePath, config, function (newConfig) {
-            
-            //错误捕获,第一个load请求可能直接报错
-            var newConfig = camelizeKeys(newConfig);
-
-            if(newConfig.status === 'error'){
-               return throwError('networkError', config, newConfig);
-            }
-
-            var type = newConfig.type;
-            
-            if(config.debug){
-                new _Object(newConfig)._extend(config.debug)
-            }
-            var init = function () {
-                config._extend(newConfig);
-                callback(new window.Geetest4(config));
-            };
-
-            callbacks[type] = callbacks[type] || [];
-
-            var s = status[type] || 'init';
-            if (s === 'init') {
-
-                status[type] = 'loading';
-
-                callbacks[type].push(init);
-
-                if(newConfig.gctPath){
-                    load(config, config.protocol, Object.hasOwnProperty.call(config, 'staticServers') ? config.staticServers  : newConfig.staticServers || config.staticServers , newConfig.gctPath, null, function (err){
-                        if(err){
-                            throwError('networkError', config, {
-                                code: '60205',
-                                msg: 'Network failure',
-                                desc: {
-                                    detail: 'gct resource load timeout'
-                                }
-                            });
-                        }
-                    })
-                }
-
-                load(config,  config.protocol, Object.hasOwnProperty.call(config, 'staticServers') ? config.staticServers  : newConfig.staticServers || config.staticServers, newConfig.bypass || (newConfig.staticPath + newConfig.js), null, function (err) {
-                    if (err) {
-                        status[type] = 'fail';
-                        throwError('networkError', config, {
-                            code: '60204',
-                            msg: 'Network failure',
-                            desc: {
-                                detail: 'js resource load timeout'
-                            }
-                        });
-                    } else {
-                        status[type] = 'loaded';
-                        var cbs = callbacks[type];
-                        for (var i = 0, len = cbs.length; i < len; i = i + 1) {
-                            var cb = cbs[i];
-                            if (isFunction(cb)) {
-                                cb();
-                            }
-                        }
-                        callbacks[type] = [];
-                    }
-                });
-            } else if (s === "loaded") {
-                return  init();
-            } else if (s === "fail") {
-              throwError('networkError', config, {
-                code: '60204',
-                msg: 'Network failure',
-                desc: {
-                    detail: 'js resource load timeout'
-                }
-              });
-            } else if (s === "loading") {
-                callbacks[type].push(init);
-            }
-        });
-
-};
-
-
-})(window);

File diff suppressed because it is too large
+ 0 - 19
public/h5/h5/hybrid/html/js/html2canvas.min.js


+ 0 - 5
public/h5/h5/hybrid/html/js/stats.min.js

@@ -1,5 +0,0 @@
-// stats.js - http://github.com/mrdoob/stats.js
-var Stats=function(){function h(a){c.appendChild(a.dom);return a}function k(a){for(var d=0;d<c.children.length;d++)c.children[d].style.display=d===a?"block":"none";l=a}var l=0,c=document.createElement("div");c.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000";c.addEventListener("click",function(a){a.preventDefault();k(++l%c.children.length)},!1);var g=(performance||Date).now(),e=g,a=0,r=h(new Stats.Panel("FPS","#0ff","#002")),f=h(new Stats.Panel("MS","#0f0","#020"));
-if(self.performance&&self.performance.memory)var t=h(new Stats.Panel("MB","#f08","#201"));k(0);return{REVISION:16,dom:c,addPanel:h,showPanel:k,begin:function(){g=(performance||Date).now()},end:function(){a++;var c=(performance||Date).now();f.update(c-g,200);if(c>e+1E3&&(r.update(1E3*a/(c-e),100),e=c,a=0,t)){var d=performance.memory;t.update(d.usedJSHeapSize/1048576,d.jsHeapSizeLimit/1048576)}return c},update:function(){g=this.end()},domElement:c,setMode:k}};
-Stats.Panel=function(h,k,l){var c=Infinity,g=0,e=Math.round,a=e(window.devicePixelRatio||1),r=80*a,f=48*a,t=3*a,u=2*a,d=3*a,m=15*a,n=74*a,p=30*a,q=document.createElement("canvas");q.width=r;q.height=f;q.style.cssText="width:80px;height:48px";var b=q.getContext("2d");b.font="bold "+9*a+"px Helvetica,Arial,sans-serif";b.textBaseline="top";b.fillStyle=l;b.fillRect(0,0,r,f);b.fillStyle=k;b.fillText(h,t,u);b.fillRect(d,m,n,p);b.fillStyle=l;b.globalAlpha=.9;b.fillRect(d,m,n,p);return{dom:q,update:function(f,
-v){c=Math.min(c,f);g=Math.max(g,f);b.fillStyle=l;b.globalAlpha=1;b.fillRect(0,0,r,m);b.fillStyle=k;b.fillText(e(f)+" "+h+" ("+e(c)+"-"+e(g)+")",t,u);b.drawImage(q,d+a,m,n-a,p,d,m,n-a,p);b.fillRect(d+n-a,m,a,p);b.fillStyle=l;b.globalAlpha=.9;b.fillRect(d+n-a,m,a,e((1-f/v)*p))}}};"object"===typeof module&&(module.exports=Stats);

File diff suppressed because it is too large
+ 0 - 420
public/h5/h5/hybrid/html/js/three.min.js


+ 0 - 31
public/h5/h5/hybrid/html/login.html

@@ -1,31 +0,0 @@
-<!DOCTYPE html>
-<html lang="zh">
-	<head>
-		<meta charset="UTF-8">
-		<meta http-equiv="X-UA-Compatible" content="IE=edge">
-		<meta name="viewport" content="width=device-width, initial-scale=1.0">
-		<title></title>
-	</head>
-	<body>
-
-	</body>
-	<script>
-		if (getQueryVariable('code')) {
-			// window.location.href = 'https://jybl2.hdlkeji.com/web/h5/pages/mine/mine?code=' + getQueryVariable('code')
-			// window.location.href = 'https://www.jybl.cc/web/h5/pages/mine/mine?code=' + getQueryVariable('code')
-			window.location.href = window.location.origin + '/web/h5/pages/mine/mine?code=' + getQueryVariable('code')
-		}
-
-		function getQueryVariable(variable) {
-			var query = window.location.search.substring(1);
-			var vars = query.split("&");
-			for (var i = 0; i < vars.length; i++) {
-				var pair = vars[i].split("=");
-				if (pair[0] == variable) {
-					return pair[1];
-				}
-			}
-			return (false);
-		}
-	</script>
-</html>

+ 0 - 5
public/h5/h5/index.html

@@ -1,5 +0,0 @@
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